[2016-03-20 00:47:41.348] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 00:47:41.471] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 00:47:41.651] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1912}
[2016-03-20 00:47:41.655] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 00:47:41.656] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 00:47:41.656] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 306 ms
[2016-03-20 00:47:42.018] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":832}
[2016-03-20 00:47:42.019] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":832}}
[2016-03-20 00:47:42.024] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 674 ms
[2016-03-20 10:08:05.133] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 10:08:05.254] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 10:08:05.407] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1940}
[2016-03-20 10:08:05.409] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 10:08:05.409] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 10:08:05.409] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 274 ms
[2016-03-20 10:08:05.762] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5456}
[2016-03-20 10:08:05.763] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5456}}
[2016-03-20 10:08:05.768] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 633 ms
[2016-03-20 10:08:55.364] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 10:08:55.768] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 10:08:55.953] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6952}
[2016-03-20 10:08:55.954] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 10:08:55.954] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 10:08:55.954] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 589 ms
[2016-03-20 10:08:56.281] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7152}
[2016-03-20 10:08:56.281] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7152}}
[2016-03-20 10:08:56.285] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 920 ms
[2016-03-20 10:09:56.925] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-20 10:09:56.926] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-20 10:09:57.469] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7152}
[2016-03-20 10:09:57.470] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7152}}
[2016-03-20 10:09:57.488] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7152}}}
[2016-03-20 11:17:08.481] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 11:17:08.608] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 11:17:08.613] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting cd "F:\nodejs\hello\game-server" && "C:\Program Files\nodejs\node.exe" "F:\nodejs\hello\game-server\app.js" env=development  id=gate-server-1  clientHost=127.0.0.1  clientPort=4150  frontend=true  serverType=gate  on undefined:22
[2016-03-20 11:17:08.742] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6656}
[2016-03-20 11:17:08.744] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 11:17:08.744] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 11:17:08.744] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 261 ms
[2016-03-20 11:18:07.078] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 11:18:07.205] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 11:18:07.210] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting cd "F:\nodejs\hello\game-server" && "C:\Program Files\nodejs\node.exe" "F:\nodejs\hello\game-server\app.js" env=development  id=gate-server-1  clientHost=127.0.0.1  clientPort=4150  frontend=true  serverType=gate  on undefined:22
[2016-03-20 11:18:07.341] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6340}
[2016-03-20 11:18:07.343] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 11:18:07.343] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 11:18:07.343] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 263 ms
[2016-03-20 11:19:10.023] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 11:19:10.152] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 11:19:10.156] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting cd "F:\nodejs\hello\game-server" && "C:\Program Files\nodejs\node.exe" "F:\nodejs\hello\game-server\app.js" env=development  id=gate-server-1  clientHost=127.0.0.1  clientPort=4150  frontend=true  serverType=gate  on undefined:22
[2016-03-20 11:19:10.289] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3700}
[2016-03-20 11:19:10.290] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 11:19:10.290] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 11:19:10.290] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 265 ms
[2016-03-20 11:19:10.650] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7052}
[2016-03-20 11:19:10.651] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7052}}
[2016-03-20 11:21:10.737] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 11:21:10.863] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 11:21:10.868] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting cd "F:\nodejs\hello\game-server" && "C:\Program Files\nodejs\node.exe" "F:\nodejs\hello\game-server\app.js" env=development  id=gate-server-1  clientHost=127.0.0.1  clientPort=4150  frontend=true  serverType=gate  on undefined:22
[2016-03-20 11:21:10.998] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6916}
[2016-03-20 11:21:11.000] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 11:21:11.000] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 11:21:11.000] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 262 ms
[2016-03-20 11:21:11.353] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4704}
[2016-03-20 11:21:11.354] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4704}}
[2016-03-20 11:22:27.039] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458444086986, type: client
[2016-03-20 11:23:08.788] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 11:23:08.914] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 11:23:08.918] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 11:23:09.045] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2648}
[2016-03-20 11:23:09.046] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 11:23:09.046] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 11:23:09.046] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 255 ms
[2016-03-20 11:23:09.495] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2440}
[2016-03-20 11:23:09.496] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2440}}
[2016-03-20 14:19:51.696] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: master-server-1, type: master
[2016-03-20 14:19:51.698] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-20 14:19:51.698] [WARN] pomelo - [33m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog listeners is none, msg: {"action":"removeServer","id":"connector-server-1"}
[2016-03-20 14:19:52.204] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2440}
[2016-03-20 14:19:52.205] [WARN] pomelo - [33m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog listeners is none, msg: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2440}}
[2016-03-20 14:19:52.205] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2648}
[2016-03-20 14:19:52.207] [WARN] pomelo - [33m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39monServerReconnect receive wrong message: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2648}
[2016-03-20 14:19:52.209] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"connector-server-1":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2440}}}
[2016-03-20 14:20:01.709] [ERROR] pomelo - [31m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog request timeout message: {"action":"removeServer","id":"master-server-1"}, timeouts: ["connector-server-1"], fails: []
[2016-03-20 14:21:29.228] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 14:21:29.356] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 14:21:29.363] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 14:21:29.505] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4500}
[2016-03-20 14:21:29.507] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 14:21:29.507] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 14:21:29.507] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 277 ms
[2016-03-20 14:21:29.871] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7944}
[2016-03-20 14:21:29.872] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7944}}
[2016-03-20 14:21:29.876] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4584}
[2016-03-20 14:21:29.876] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4584}}
[2016-03-20 14:21:29.883] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 653 ms
[2016-03-20 14:22:36.333] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458454896263, type: client
[2016-03-20 14:25:19.362] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 14:25:19.816] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 14:25:19.820] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 14:25:20.025] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7100}
[2016-03-20 14:25:20.026] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 14:25:20.026] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 14:25:20.026] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 663 ms
[2016-03-20 14:25:20.406] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6572}
[2016-03-20 14:25:20.406] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6572}}
[2016-03-20 14:25:28.081] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2852}
[2016-03-20 14:25:28.082] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2852}}
[2016-03-20 14:25:28.099] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 8736 ms
[2016-03-20 14:26:29.147] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 14:26:29.612] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 14:26:29.616] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 14:26:29.814] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7572}
[2016-03-20 14:26:29.815] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 14:26:29.815] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 14:26:29.815] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 667 ms
[2016-03-20 14:26:30.182] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6236}
[2016-03-20 14:26:30.183] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6236}}
[2016-03-20 14:26:30.715] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2612}
[2016-03-20 14:26:30.715] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2612}}
[2016-03-20 14:26:30.732] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1584 ms
[2016-03-20 14:28:38.376] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 14:28:38.508] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 14:28:38.513] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 14:28:38.676] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3632}
[2016-03-20 14:28:38.678] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 14:28:38.678] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 14:28:38.678] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 300 ms
[2016-03-20 14:28:39.051] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7492}
[2016-03-20 14:28:39.052] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7492}}
[2016-03-20 14:28:39.058] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5000}
[2016-03-20 14:28:39.059] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5000}}
[2016-03-20 14:28:39.065] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 687 ms
[2016-03-20 16:26:04.035] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:26:47.208] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:26:47.398] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:26:47.403] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:26:47.611] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6492}
[2016-03-20 16:26:47.613] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:26:47.614] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:26:47.614] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 350 ms
[2016-03-20 16:26:48.231] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4748}
[2016-03-20 16:26:48.233] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4748}}
[2016-03-20 16:26:48.246] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4796}
[2016-03-20 16:26:48.247] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4796}}
[2016-03-20 16:26:48.254] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 990 ms
[2016-03-20 16:27:59.664] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458462419530, type: client
[2016-03-20 16:28:53.180] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:28:53.366] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:28:53.371] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:28:53.375] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:28:53.527] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6596}
[2016-03-20 16:28:53.528] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:28:53.529] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:28:53.529] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 295 ms
[2016-03-20 16:28:53.980] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5824}
[2016-03-20 16:28:53.981] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5824}}
[2016-03-20 16:28:53.982] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6344}
[2016-03-20 16:28:53.983] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6344}}
[2016-03-20 16:28:53.987] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6160}
[2016-03-20 16:28:53.988] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6160}}
[2016-03-20 16:28:53.996] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 762 ms
[2016-03-20 16:29:20.615] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:29:20.806] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:29:20.811] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:29:20.814] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:29:20.966] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4040}
[2016-03-20 16:29:20.968] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:29:20.968] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:29:20.968] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 297 ms
[2016-03-20 16:29:21.417] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7100}
[2016-03-20 16:29:21.418] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7100}}
[2016-03-20 16:29:21.422] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5744}
[2016-03-20 16:29:21.423] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5744}}
[2016-03-20 16:29:21.434] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5756}
[2016-03-20 16:29:21.435] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5756}}
[2016-03-20 16:29:21.442] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 771 ms
[2016-03-20 16:37:29.417] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:37:30.056] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:37:30.060] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:37:30.063] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:37:30.295] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6536}
[2016-03-20 16:37:30.297] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:37:30.298] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:37:30.298] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 718 ms
[2016-03-20 16:37:30.700] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5772}
[2016-03-20 16:37:30.701] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5772}}
[2016-03-20 16:37:30.716] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5736}
[2016-03-20 16:37:30.718] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5736}}
[2016-03-20 16:37:38.576] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2052}
[2016-03-20 16:37:38.577] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2052}}
[2016-03-20 16:37:38.596] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 9016 ms
[2016-03-20 16:38:17.509] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:38:17.697] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:38:17.702] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:38:17.705] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:38:17.857] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6228}
[2016-03-20 16:38:17.859] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:38:17.859] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:38:17.860] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 294 ms
[2016-03-20 16:38:18.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6280}
[2016-03-20 16:38:18.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6280}}
[2016-03-20 16:38:18.314] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6568}
[2016-03-20 16:38:18.315] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6568}}
[2016-03-20 16:38:18.322] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6756}
[2016-03-20 16:38:18.323] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6756}}
[2016-03-20 16:38:18.331] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 764 ms
[2016-03-20 16:41:36.157] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:41:36.777] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:41:36.782] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:41:36.785] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:41:37.015] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6420}
[2016-03-20 16:41:37.016] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:41:37.017] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:41:37.017] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 716 ms
[2016-03-20 16:41:37.435] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7032}
[2016-03-20 16:41:37.435] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7032}}
[2016-03-20 16:41:37.446] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7156}
[2016-03-20 16:41:37.448] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7156}}
[2016-03-20 16:41:44.251] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6840}
[2016-03-20 16:41:44.251] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6840}}
[2016-03-20 16:41:44.271] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 7969 ms
[2016-03-20 16:42:17.859] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:42:18.466] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:42:18.470] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:42:18.474] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:42:32.225] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:42:32.914] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:42:32.918] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:42:32.922] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:42:33.169] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5824}
[2016-03-20 16:42:33.171] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:42:33.171] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:42:33.171] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 802 ms
[2016-03-20 16:42:33.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4716}
[2016-03-20 16:42:33.563] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4716}}
[2016-03-20 16:42:33.632] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6268}
[2016-03-20 16:42:33.633] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6268}}
[2016-03-20 16:42:33.682] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3156}
[2016-03-20 16:42:33.683] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3156}}
[2016-03-20 16:42:33.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1322 ms
[2016-03-20 16:43:19.995] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:43:20.643] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:43:20.647] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:43:20.651] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:43:20.871] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6964}
[2016-03-20 16:43:20.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:43:20.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:43:20.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 723 ms
[2016-03-20 16:43:21.279] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6672}
[2016-03-20 16:43:21.280] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6672}}
[2016-03-20 16:43:21.283] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6988}
[2016-03-20 16:43:21.283] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6988}}
[2016-03-20 16:43:21.820] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":432}
[2016-03-20 16:43:21.821] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":432}}
[2016-03-20 16:43:21.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1689 ms
[2016-03-20 16:44:24.876] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:44:25.525] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:44:25.530] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 16:44:25.533] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:44:25.750] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1408}
[2016-03-20 16:44:25.751] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:44:25.751] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:44:25.751] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 723 ms
[2016-03-20 16:44:26.149] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4916}
[2016-03-20 16:44:26.150] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4916}}
[2016-03-20 16:44:26.159] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":6576}
[2016-03-20 16:44:26.160] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":6576}}
[2016-03-20 16:44:26.691] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3480}
[2016-03-20 16:44:26.692] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3480}}
[2016-03-20 16:44:26.710] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1682 ms
[2016-03-20 16:46:23.633] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:46:24.263] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:46:24.267] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:46:24.463] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7040}
[2016-03-20 16:46:24.464] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:46:24.464] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:46:24.464] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 683 ms
[2016-03-20 16:46:24.852] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6356}
[2016-03-20 16:46:24.853] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6356}}
[2016-03-20 16:46:25.404] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6868}
[2016-03-20 16:46:25.405] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6868}}
[2016-03-20 16:46:25.423] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1642 ms
[2016-03-20 16:48:06.344] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:48:06.976] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:48:06.981] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:48:07.185] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4908}
[2016-03-20 16:48:07.187] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:48:07.187] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:48:07.187] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 696 ms
[2016-03-20 16:48:07.565] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4672}
[2016-03-20 16:48:07.566] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4672}}
[2016-03-20 16:48:08.111] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3484}
[2016-03-20 16:48:08.111] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3484}}
[2016-03-20 16:48:08.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1638 ms
[2016-03-20 16:48:42.764] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:48:43.389] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:48:43.393] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:48:43.598] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7140}
[2016-03-20 16:48:43.599] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:48:43.599] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:48:43.599] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 687 ms
[2016-03-20 16:48:43.988] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2128}
[2016-03-20 16:48:43.989] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2128}}
[2016-03-20 16:48:44.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1632}
[2016-03-20 16:48:44.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1632}}
[2016-03-20 16:48:44.541] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1629 ms
[2016-03-20 16:50:37.583] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:50:38.223] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 16:50:38.227] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 16:50:38.231] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:50:38.469] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":204}
[2016-03-20 16:50:38.471] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:50:38.471] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:50:38.471] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 732 ms
[2016-03-20 16:50:38.856] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5768}
[2016-03-20 16:50:38.857] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5768}}
[2016-03-20 16:50:38.861] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":7164}
[2016-03-20 16:50:38.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":7164}}
[2016-03-20 16:50:38.885] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":6276}
[2016-03-20 16:50:38.886] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":6276}}
[2016-03-20 16:50:38.893] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1154 ms
[2016-03-20 16:51:20.363] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:51:20.993] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:51:20.997] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 16:51:21.001] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:51:21.229] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4904}
[2016-03-20 16:51:21.231] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:51:21.231] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:51:21.231] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 718 ms
[2016-03-20 16:51:21.610] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6328}
[2016-03-20 16:51:21.611] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6328}}
[2016-03-20 16:51:21.650] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":3948}
[2016-03-20 16:51:21.652] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":3948}}
[2016-03-20 16:51:47.292] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6496}
[2016-03-20 16:51:47.293] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6496}}
[2016-03-20 16:51:47.301] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 26788 ms
[2016-03-20 16:51:56.027] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:51:56.641] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:51:56.645] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 16:51:56.648] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:51:56.866] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5948}
[2016-03-20 16:51:56.867] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:51:56.867] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:51:56.867] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 691 ms
[2016-03-20 16:51:57.233] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6528}
[2016-03-20 16:51:57.234] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6528}}
[2016-03-20 16:51:57.246] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5756}
[2016-03-20 16:51:57.247] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5756}}
[2016-03-20 16:51:57.802] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2176}
[2016-03-20 16:51:57.803] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2176}}
[2016-03-20 16:51:57.824] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1648 ms
[2016-03-20 16:53:00.414] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458463920359, type: client
[2016-03-20 16:53:18.034] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-20 16:53:18.038] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-20 16:53:18.551] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2176}
[2016-03-20 16:53:18.553] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2176}}
[2016-03-20 16:53:18.561] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6528},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5756},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2176}}}
[2016-03-20 16:53:48.795] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:53:49.449] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:53:49.453] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:53:49.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:53:49.694] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4888}
[2016-03-20 16:53:49.695] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:53:49.695] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:53:49.695] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 755 ms
[2016-03-20 16:53:50.089] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6548}
[2016-03-20 16:53:50.089] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6548}}
[2016-03-20 16:53:50.106] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}
[2016-03-20 16:53:50.107] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}}
[2016-03-20 16:54:00.861] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7080}
[2016-03-20 16:54:00.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7080}}
[2016-03-20 16:54:00.870] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 11930 ms
[2016-03-20 16:54:51.366] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:54:51.554] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:54:51.559] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:54:51.562] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:54:51.716] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1388}
[2016-03-20 16:54:51.718] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:54:51.718] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:54:51.718] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 296 ms
[2016-03-20 16:54:52.167] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6196}
[2016-03-20 16:54:52.168] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6196}}
[2016-03-20 16:54:52.182] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3880}
[2016-03-20 16:54:52.182] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3880}}
[2016-03-20 16:54:52.191] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2084}
[2016-03-20 16:54:52.191] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2084}}
[2016-03-20 16:54:52.198] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 776 ms
[2016-03-20 16:55:34.896] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:55:35.514] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:55:35.518] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:55:35.522] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:55:35.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6744}
[2016-03-20 16:55:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:55:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:55:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 711 ms
[2016-03-20 16:55:36.172] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":204}
[2016-03-20 16:55:36.173] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6904}
[2016-03-20 16:55:36.173] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":204}}
[2016-03-20 16:55:36.174] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6904}}
[2016-03-20 16:56:05.995] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6884}
[2016-03-20 16:56:05.996] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6884}}
[2016-03-20 16:56:06.004] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 30960 ms
[2016-03-20 16:56:16.745] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:56:17.374] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:56:17.379] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:56:17.384] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:56:17.599] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2292}
[2016-03-20 16:56:17.600] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:56:17.600] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:56:17.600] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 704 ms
[2016-03-20 16:56:18.021] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6620}
[2016-03-20 16:56:18.021] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6620}}
[2016-03-20 16:56:18.042] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1436}
[2016-03-20 16:56:18.043] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1436}}
[2016-03-20 16:58:26.896] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1388}
[2016-03-20 16:58:26.897] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1388}}
[2016-03-20 16:58:26.904] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 130008 ms
[2016-03-20 16:58:32.971] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 16:58:33.163] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 16:58:33.168] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 16:58:33.172] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 16:58:33.331] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5948}
[2016-03-20 16:58:33.333] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 16:58:33.333] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 16:58:33.333] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 304 ms
[2016-03-20 16:58:33.787] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6968}
[2016-03-20 16:58:33.787] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6124}
[2016-03-20 16:58:33.788] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6968}}
[2016-03-20 16:58:33.788] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6124}}
[2016-03-20 16:58:33.810] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3644}
[2016-03-20 16:58:33.810] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3644}}
[2016-03-20 16:58:33.818] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 789 ms
[2016-03-20 17:05:23.090] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:05:23.720] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:05:23.725] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:05:23.729] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:05:23.948] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7020}
[2016-03-20 17:05:23.950] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:05:23.950] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:05:23.950] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 711 ms
[2016-03-20 17:05:24.374] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6004}
[2016-03-20 17:05:24.375] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6004}}
[2016-03-20 17:05:24.380] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7136}
[2016-03-20 17:05:24.381] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7136}}
[2016-03-20 17:06:56.197] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3880}
[2016-03-20 17:06:56.198] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3880}}
[2016-03-20 17:06:56.205] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 92966 ms
[2016-03-20 17:07:18.020] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:07:18.643] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:07:18.648] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:07:18.652] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:07:18.871] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7140}
[2016-03-20 17:07:18.872] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:07:18.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:07:18.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 705 ms
[2016-03-20 17:07:19.294] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1632}
[2016-03-20 17:07:19.295] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1632}}
[2016-03-20 17:07:19.296] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6632}
[2016-03-20 17:07:19.297] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6632}}
[2016-03-20 17:09:28.084] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6408}
[2016-03-20 17:09:28.085] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6408}}
[2016-03-20 17:09:28.091] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 129923 ms
[2016-03-20 17:09:45.798] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:09:46.422] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:09:46.427] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:09:46.431] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:09:46.658] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4904}
[2016-03-20 17:09:46.660] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:09:46.660] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:09:46.660] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 722 ms
[2016-03-20 17:09:47.068] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6624}
[2016-03-20 17:09:47.070] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6624}}
[2016-03-20 17:09:47.082] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1436}
[2016-03-20 17:09:47.083] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1436}}
[2016-03-20 17:10:06.942] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6320}
[2016-03-20 17:10:06.944] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6320}}
[2016-03-20 17:10:06.964] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 21026 ms
[2016-03-20 17:13:24.571] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:13:25.281] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:13:25.285] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:13:25.288] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:13:25.510] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6704}
[2016-03-20 17:13:25.512] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:13:25.512] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:13:25.512] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 772 ms
[2016-03-20 17:13:25.956] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6920}
[2016-03-20 17:13:25.957] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6920}}
[2016-03-20 17:13:25.972] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6900}
[2016-03-20 17:13:25.974] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":6900}}
[2016-03-20 17:14:10.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5948}
[2016-03-20 17:14:10.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5948}}
[2016-03-20 17:14:10.872] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 46132 ms
[2016-03-20 17:14:34.184] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:14:34.828] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:14:34.833] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:14:34.836] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:14:35.068] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1784}
[2016-03-20 17:14:35.069] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:14:35.069] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:14:35.069] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 728 ms
[2016-03-20 17:14:35.521] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1092}
[2016-03-20 17:14:35.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1092}}
[2016-03-20 17:14:35.524] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}
[2016-03-20 17:14:35.525] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}}
[2016-03-20 17:16:00.530] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-2, type: connector
[2016-03-20 17:16:00.532] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-2"}
[2016-03-20 17:23:24.892] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}
[2016-03-20 17:23:24.893] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}}
[2016-03-20 17:23:24.898] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-2, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1092},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7096}}}
[2016-03-20 17:23:26.640] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5432}
[2016-03-20 17:23:26.641] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5432}}
[2016-03-20 17:23:26.649] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 532308 ms
[2016-03-20 17:24:14.843] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:24:15.030] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:24:15.034] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:24:15.038] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:24:15.194] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6808}
[2016-03-20 17:24:15.196] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:24:15.196] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:24:15.196] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 297 ms
[2016-03-20 17:24:15.662] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6416}
[2016-03-20 17:24:15.663] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6416}}
[2016-03-20 17:24:15.669] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7044}
[2016-03-20 17:24:15.670] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7044}}
[2016-03-20 17:24:15.683] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7428}
[2016-03-20 17:24:15.683] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7428}}
[2016-03-20 17:24:15.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 792 ms
[2016-03-20 17:25:20.768] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:25:20.965] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:25:20.970] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:25:20.974] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:25:21.132] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7776}
[2016-03-20 17:25:21.134] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:25:21.134] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:25:21.134] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 309 ms
[2016-03-20 17:25:21.570] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4012}
[2016-03-20 17:25:21.571] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4012}}
[2016-03-20 17:25:21.581] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7744}
[2016-03-20 17:25:21.582] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7744}}
[2016-03-20 17:25:21.585] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5748}
[2016-03-20 17:25:21.586] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5748}}
[2016-03-20 17:25:21.593] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 768 ms
[2016-03-20 17:26:57.283] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:26:57.472] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:26:57.477] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:26:57.481] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:26:57.651] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7148}
[2016-03-20 17:26:57.653] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:26:57.654] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:26:57.654] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 316 ms
[2016-03-20 17:26:58.090] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":8008}
[2016-03-20 17:26:58.091] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":8008}}
[2016-03-20 17:26:58.117] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":8132}
[2016-03-20 17:26:58.118] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":8132}}
[2016-03-20 17:26:58.119] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":8104}
[2016-03-20 17:26:58.119] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":8104}}
[2016-03-20 17:26:58.128] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 790 ms
[2016-03-20 17:27:47.753] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:27:47.946] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:27:47.951] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:27:47.954] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:27:48.117] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7540}
[2016-03-20 17:27:48.118] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:27:48.118] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:27:48.118] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 306 ms
[2016-03-20 17:27:48.560] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7432}
[2016-03-20 17:27:48.561] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7432}}
[2016-03-20 17:27:48.569] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":920}
[2016-03-20 17:27:48.570] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":920}}
[2016-03-20 17:27:48.572] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1576}
[2016-03-20 17:27:48.573] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1576}}
[2016-03-20 17:27:48.580] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 768 ms
[2016-03-20 17:28:49.166] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 17:28:49.355] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 17:28:49.360] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 17:28:49.363] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 17:28:49.521] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2976}
[2016-03-20 17:28:49.523] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 17:28:49.523] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 17:28:49.523] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 301 ms
[2016-03-20 17:28:49.972] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7720}
[2016-03-20 17:28:49.974] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7720}}
[2016-03-20 17:28:49.983] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7620}
[2016-03-20 17:28:49.983] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7156}
[2016-03-20 17:28:49.984] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7620}}
[2016-03-20 17:28:49.984] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7156}}
[2016-03-20 17:28:49.992] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 770 ms
[2016-03-20 18:07:02.814] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:07:03.005] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:07:03.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:07:03.013] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:07:03.017] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:07:03.186] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3776}
[2016-03-20 18:07:03.189] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:07:03.189] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:07:03.189] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 319 ms
[2016-03-20 18:07:03.672] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6060}
[2016-03-20 18:07:03.673] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6060}}
[2016-03-20 18:07:03.703] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7364}
[2016-03-20 18:07:03.703] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7364}}
[2016-03-20 18:08:42.553] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:08:42.742] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:08:42.747] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:08:42.750] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:08:42.753] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:08:42.950] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":8052}
[2016-03-20 18:08:42.953] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:08:42.953] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:08:42.953] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 345 ms
[2016-03-20 18:08:43.397] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7536}
[2016-03-20 18:08:43.398] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7536}}
[2016-03-20 18:08:43.422] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3288}
[2016-03-20 18:08:43.422] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3288}}
[2016-03-20 18:09:15.786] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:09:15.989] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:09:15.989] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:09:16.005] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:09:16.005] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:09:16.193] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7708}
[2016-03-20 18:09:16.196] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:09:16.196] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:09:16.196] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 347 ms
[2016-03-20 18:09:16.572] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6544}
[2016-03-20 18:09:16.588] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6544}}
[2016-03-20 18:09:16.603] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6040}
[2016-03-20 18:09:16.619] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6040}}
[2016-03-20 18:10:38.576] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:10:38.764] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:10:38.768] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:10:38.772] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:10:38.775] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:10:38.946] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6272}
[2016-03-20 18:10:38.949] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:10:38.949] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:10:38.949] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 313 ms
[2016-03-20 18:10:39.399] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2084}
[2016-03-20 18:10:39.400] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2084}}
[2016-03-20 18:10:39.421] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7648}
[2016-03-20 18:10:39.421] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7648}}
[2016-03-20 18:10:39.422] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7996}
[2016-03-20 18:10:39.423] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7996}}
[2016-03-20 18:10:39.428] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7880}
[2016-03-20 18:10:39.428] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7880}}
[2016-03-20 18:10:39.443] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 807 ms
[2016-03-20 18:11:03.998] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:11:04.208] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:11:04.213] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:11:04.216] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:11:04.219] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:11:04.401] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":7364}
[2016-03-20 18:11:04.403] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:11:04.403] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:11:04.403] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 352 ms
[2016-03-20 18:11:04.816] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4800}
[2016-03-20 18:11:04.816] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4800}}
[2016-03-20 18:11:04.832] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":5772}
[2016-03-20 18:11:04.832] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":5772}}
[2016-03-20 18:11:04.848] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7120}
[2016-03-20 18:11:04.848] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7120}}
[2016-03-20 18:11:04.863] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7632}
[2016-03-20 18:11:04.863] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7632}}
[2016-03-20 18:11:04.879] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 828 ms
[2016-03-20 18:12:06.185] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:12:06.372] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:12:06.388] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:12:06.388] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:12:06.388] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:12:06.576] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1060}
[2016-03-20 18:12:06.578] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:12:06.579] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:12:06.579] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 332 ms
[2016-03-20 18:12:06.985] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7356}
[2016-03-20 18:12:06.987] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7356}}
[2016-03-20 18:12:07.007] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6012}
[2016-03-20 18:12:07.007] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6012}}
[2016-03-20 18:12:39.311] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:12:39.483] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:12:39.499] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:12:39.499] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:12:39.499] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:12:39.668] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6536}
[2016-03-20 18:12:39.670] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:12:39.670] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:12:39.670] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 312 ms
[2016-03-20 18:12:40.117] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7432}
[2016-03-20 18:12:40.118] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7432}}
[2016-03-20 18:12:40.123] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6268}
[2016-03-20 18:12:40.124] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6268}}
[2016-03-20 18:12:40.140] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7400}
[2016-03-20 18:12:40.140] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7400}}
[2016-03-20 18:12:40.158] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1340}
[2016-03-20 18:12:40.159] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1340}}
[2016-03-20 18:12:40.169] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 811 ms
[2016-03-20 18:12:48.244] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:12:48.432] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:12:48.437] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:12:48.441] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:12:48.444] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:12:48.635] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4680}
[2016-03-20 18:12:48.637] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:12:48.637] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:12:48.637] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 336 ms
[2016-03-20 18:12:49.080] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7032}
[2016-03-20 18:12:49.081] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7032}}
[2016-03-20 18:12:49.086] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6548}
[2016-03-20 18:12:49.087] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6548}}
[2016-03-20 18:12:49.124] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7772}
[2016-03-20 18:12:49.125] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":7772}}
[2016-03-20 18:12:49.126] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5820}
[2016-03-20 18:12:49.128] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":5820}}
[2016-03-20 18:12:49.138] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 837 ms
[2016-03-20 18:14:01.791] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:14:02.416] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:14:02.421] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:14:02.424] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:14:02.428] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:14:02.663] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":8180}
[2016-03-20 18:14:02.664] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:14:02.665] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:14:02.665] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 732 ms
[2016-03-20 18:14:03.078] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6928}
[2016-03-20 18:14:03.079] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6928}}
[2016-03-20 18:14:03.119] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7192}
[2016-03-20 18:14:03.120] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7192}}
[2016-03-20 18:14:03.879] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":2052}
[2016-03-20 18:14:03.879] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":2052}}
[2016-03-20 18:14:07.025] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7632}
[2016-03-20 18:14:07.025] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":7632}}
[2016-03-20 18:14:07.066] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 5133 ms
[2016-03-20 18:15:39.573] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:15:40.183] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:15:40.188] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:15:40.191] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:15:40.194] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:15:40.471] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5792}
[2016-03-20 18:15:40.472] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:15:40.473] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:15:40.473] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 751 ms
[2016-03-20 18:15:40.889] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6592}
[2016-03-20 18:15:40.890] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":6592}}
[2016-03-20 18:15:40.937] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7208}
[2016-03-20 18:15:40.938] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":7208}}
[2016-03-20 18:15:41.723] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5500}
[2016-03-20 18:15:41.723] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5500}}
[2016-03-20 18:15:43.863] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3288}
[2016-03-20 18:15:43.864] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3288}}
[2016-03-20 18:15:43.896] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4174 ms
[2016-03-20 18:16:39.248] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:16:39.894] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:16:39.898] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:16:39.902] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:16:39.908] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:16:40.158] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1092}
[2016-03-20 18:16:40.159] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:16:40.160] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:16:40.160] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 760 ms
[2016-03-20 18:16:40.551] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7840}
[2016-03-20 18:16:40.552] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7840}}
[2016-03-20 18:16:40.597] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6388}
[2016-03-20 18:16:40.598] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6388}}
[2016-03-20 18:17:31.238] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:17:31.863] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:17:31.867] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:17:31.871] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:17:31.874] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:17:32.124] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6272}
[2016-03-20 18:17:32.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:17:32.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:17:32.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 737 ms
[2016-03-20 18:17:32.534] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2908}
[2016-03-20 18:17:32.535] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7884}
[2016-03-20 18:17:32.536] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2908}}
[2016-03-20 18:17:32.536] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":7884}}
[2016-03-20 18:17:33.372] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":128}
[2016-03-20 18:17:33.372] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":128}}
[2016-03-20 18:17:37.515] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6348}
[2016-03-20 18:17:37.516] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":6348}}
[2016-03-20 18:17:37.551] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6163 ms
[2016-03-20 18:22:53.629] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:22:54.139] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:22:54.149] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,F:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:22:54.149] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:22:54.159] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe F:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:22:54.409] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2472}
[2016-03-20 18:22:54.419] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:22:54.419] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:22:54.419] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 590 ms
[2016-03-20 18:22:54.979] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1592}
[2016-03-20 18:22:54.979] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1592}}
[2016-03-20 18:22:54.999] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1400}
[2016-03-20 18:22:54.999] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1400}}
[2016-03-20 18:22:55.019] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1548}
[2016-03-20 18:22:55.019] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1548}}
[2016-03-20 18:22:55.019] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1584}
[2016-03-20 18:22:55.019] [DEBUG] pomelo - [36m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"F:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1584}}
[2016-03-20 18:22:55.029] [INFO] pomelo - [32m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1200 ms
[2016-03-20 18:24:00.082] [WARN] pomelo - [33m[F:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mchild process exit with error, error code: -1073741510, executed command: C:\Program Files\nodejs\node.exe
[2016-03-20 18:26:44.571] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:26:44.760] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:26:44.765] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:26:44.768] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:26:44.772] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:26:44.944] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3136}
[2016-03-20 18:26:44.946] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:26:44.946] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:26:44.946] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 321 ms
[2016-03-20 18:26:45.399] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2044}
[2016-03-20 18:26:45.400] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2044}}
[2016-03-20 18:26:45.427] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1504}
[2016-03-20 18:26:45.427] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1504}}
[2016-03-20 18:26:45.437] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4952}
[2016-03-20 18:26:45.438] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4952}}
[2016-03-20 18:26:45.448] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":2992}
[2016-03-20 18:26:45.448] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":2992}}
[2016-03-20 18:26:45.459] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 834 ms
[2016-03-20 18:28:28.483] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:28:29.105] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:28:29.109] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:28:29.112] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:28:29.115] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:28:29.357] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3040}
[2016-03-20 18:28:29.358] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:28:29.358] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:28:29.358] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 719 ms
[2016-03-20 18:28:29.737] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1104}
[2016-03-20 18:28:29.738] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1104}}
[2016-03-20 18:28:29.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3368}
[2016-03-20 18:28:29.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3368}}
[2016-03-20 18:28:29.824] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5052}
[2016-03-20 18:28:29.825] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":5052}}
[2016-03-20 18:28:32.733] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2352}
[2016-03-20 18:28:32.734] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":2352}}
[2016-03-20 18:28:32.763] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4124 ms
[2016-03-20 18:31:55.040] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:31:55.231] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:31:55.237] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:31:55.240] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:31:55.243] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:31:55.417] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2700}
[2016-03-20 18:31:55.419] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:31:55.419] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:31:55.419] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 321 ms
[2016-03-20 18:31:55.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3304}
[2016-03-20 18:31:55.884] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3304}}
[2016-03-20 18:31:55.895] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1412}
[2016-03-20 18:31:55.896] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":1412}}
[2016-03-20 18:31:55.896] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2972}
[2016-03-20 18:31:55.897] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2972}}
[2016-03-20 18:31:55.909] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1476}
[2016-03-20 18:31:55.910] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":1476}}
[2016-03-20 18:31:55.921] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 823 ms
[2016-03-20 18:32:45.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:32:45.612] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:32:45.616] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:32:45.620] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:32:45.623] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:32:45.838] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3208}
[2016-03-20 18:32:45.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:32:45.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:32:45.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 680 ms
[2016-03-20 18:32:46.266] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3400}
[2016-03-20 18:32:46.267] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3400}}
[2016-03-20 18:32:46.267] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":416}
[2016-03-20 18:32:46.268] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":416}}
[2016-03-20 18:32:46.285] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":412}
[2016-03-20 18:32:46.285] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":412}}
[2016-03-20 18:32:49.079] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":212}
[2016-03-20 18:32:49.080] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":212}}
[2016-03-20 18:32:49.113] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 3954 ms
[2016-03-20 18:34:52.699] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:34:53.281] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:34:53.285] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:34:53.288] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:34:53.291] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:34:53.503] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4412}
[2016-03-20 18:34:53.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:34:53.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:34:53.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 669 ms
[2016-03-20 18:34:53.892] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1592}
[2016-03-20 18:34:53.892] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":1592}}
[2016-03-20 18:34:53.951] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1260}
[2016-03-20 18:34:53.951] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1260}}
[2016-03-20 18:34:54.734] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3556}
[2016-03-20 18:34:54.734] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3556}}
[2016-03-20 18:34:56.792] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4920}
[2016-03-20 18:34:56.793] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4920}}
[2016-03-20 18:34:56.823] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 3987 ms
[2016-03-20 18:36:05.017] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 18:36:05.207] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 18:36:05.211] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 18:36:05.215] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 18:36:05.219] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 18:36:05.392] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3336}
[2016-03-20 18:36:05.395] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 18:36:05.395] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 18:36:05.395] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 322 ms
[2016-03-20 18:36:05.860] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3492}
[2016-03-20 18:36:05.861] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3492}}
[2016-03-20 18:36:05.864] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":940}
[2016-03-20 18:36:05.865] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":940}}
[2016-03-20 18:36:05.880] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3604}
[2016-03-20 18:36:05.881] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":3604}}
[2016-03-20 18:36:05.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3472}
[2016-03-20 18:36:05.884] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":3472}}
[2016-03-20 18:36:05.895] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 822 ms
[2016-03-20 19:23:32.297] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:23:32.901] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 19:23:32.904] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 19:23:32.908] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:23:32.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 19:23:33.146] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2368}
[2016-03-20 19:23:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:23:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:23:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 707 ms
[2016-03-20 19:23:33.572] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2496}
[2016-03-20 19:23:33.573] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2496}}
[2016-03-20 19:23:33.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3268}
[2016-03-20 19:23:33.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3268}}
[2016-03-20 19:23:34.318] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":416}
[2016-03-20 19:23:34.318] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":416}}
[2016-03-20 19:23:38.439] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":36}
[2016-03-20 19:23:38.439] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":36}}
[2016-03-20 19:23:38.472] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6031 ms
[2016-03-20 19:25:50.049] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:25:50.239] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32312,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32312,serverType=connector locally
[2016-03-20 19:25:50.243] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32313,serverType=connector locally
[2016-03-20 19:25:50.247] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:25:50.250] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-20 19:25:50.432] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3156}
[2016-03-20 19:25:50.434] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:25:50.435] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:25:50.435] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 330 ms
[2016-03-20 19:25:50.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":4764}
[2016-03-20 19:25:50.885] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32313","serverType":"connector","pid":4764}}
[2016-03-20 19:25:50.888] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4924}
[2016-03-20 19:25:50.888] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32312","serverType":"connector","pid":4924}}
[2016-03-20 19:25:50.893] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":324}
[2016-03-20 19:25:50.894] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":324}}
[2016-03-20 19:25:50.911] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2212}
[2016-03-20 19:25:50.911] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2212}}
[2016-03-20 19:25:50.924] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 819 ms
[2016-03-20 19:27:22.340] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:27:22.938] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:27:22.942] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:27:22.945] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:27:22.948] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:27:23.181] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1492}
[2016-03-20 19:27:23.182] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:27:23.183] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:27:23.183] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 702 ms
[2016-03-20 19:27:23.621] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4984}
[2016-03-20 19:27:23.622] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4984}}
[2016-03-20 19:27:23.628] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":836}
[2016-03-20 19:27:23.629] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":836}}
[2016-03-20 19:27:23.641] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":3368}
[2016-03-20 19:27:23.642] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":3368}}
[2016-03-20 19:27:26.237] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3268}
[2016-03-20 19:27:26.238] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3268}}
[2016-03-20 19:27:26.263] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 3782 ms
[2016-03-20 19:28:01.082] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:28:01.265] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:28:01.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:28:01.273] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:28:01.277] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:28:01.457] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5052}
[2016-03-20 19:28:01.460] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:28:01.460] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:28:01.460] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 325 ms
[2016-03-20 19:28:01.911] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}
[2016-03-20 19:28:01.913] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}}
[2016-03-20 19:28:01.916] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2028}
[2016-03-20 19:28:01.917] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2028}}
[2016-03-20 19:28:01.918] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1472}
[2016-03-20 19:28:01.919] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1472}}
[2016-03-20 19:28:01.925] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1364}
[2016-03-20 19:28:01.926] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1364}}
[2016-03-20 19:28:01.937] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 802 ms
[2016-03-20 19:31:05.559] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:31:05.730] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:31:05.734] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:31:05.737] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:31:05.740] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:31:05.911] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4552}
[2016-03-20 19:31:05.913] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:31:05.913] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:31:05.913] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 304 ms
[2016-03-20 19:31:06.368] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5084}
[2016-03-20 19:31:06.369] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5084}}
[2016-03-20 19:31:06.372] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2368}
[2016-03-20 19:31:06.373] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2368}}
[2016-03-20 19:31:06.376] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3776}
[2016-03-20 19:31:06.378] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3776}}
[2016-03-20 19:31:06.379] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3176}
[2016-03-20 19:31:06.380] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3176}}
[2016-03-20 19:31:06.393] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 784 ms
[2016-03-20 19:33:20.936] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:33:21.117] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:33:21.121] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:33:21.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:33:21.128] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:33:21.299] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2676}
[2016-03-20 19:33:21.300] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:33:21.301] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:33:21.301] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 311 ms
[2016-03-20 19:33:21.752] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1400}
[2016-03-20 19:33:21.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1400}}
[2016-03-20 19:33:21.771] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2956}
[2016-03-20 19:33:21.772] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2956}}
[2016-03-20 19:33:21.776] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2348}
[2016-03-20 19:33:21.777] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2348}}
[2016-03-20 19:33:21.782] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3472}
[2016-03-20 19:33:21.784] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3472}}
[2016-03-20 19:33:21.795] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 805 ms
[2016-03-20 19:35:57.389] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:35:57.978] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:35:57.981] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:35:57.984] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:35:57.988] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:35:58.233] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":212}
[2016-03-20 19:35:58.235] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:35:58.235] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:35:58.235] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 703 ms
[2016-03-20 19:35:58.631] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2352}
[2016-03-20 19:35:58.632] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2352}}
[2016-03-20 19:35:58.635] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2860}
[2016-03-20 19:35:58.635] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2860}}
[2016-03-20 19:35:58.650] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2704}
[2016-03-20 19:35:58.650] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2704}}
[2016-03-20 19:36:02.269] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2912}
[2016-03-20 19:36:02.270] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2912}}
[2016-03-20 19:36:02.295] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4763 ms
[2016-03-20 19:37:07.271] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 19:37:07.275] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 19:37:07.796] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2912}
[2016-03-20 19:37:07.798] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2912}}
[2016-03-20 19:37:07.820] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2352},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2860},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":2704},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2912}}}
[2016-03-20 19:37:13.019] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:37:13.625] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:37:13.629] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:37:13.632] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:37:13.636] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:37:13.869] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5324}
[2016-03-20 19:37:13.870] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:37:13.870] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:37:13.870] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 706 ms
[2016-03-20 19:37:14.291] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5368}
[2016-03-20 19:37:14.292] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5368}}
[2016-03-20 19:37:14.305] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5376}
[2016-03-20 19:37:14.306] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5376}}
[2016-03-20 19:37:14.312] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5356}
[2016-03-20 19:37:14.313] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5356}}
[2016-03-20 19:37:31.936] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5384}
[2016-03-20 19:37:31.936] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5384}}
[2016-03-20 19:37:31.961] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 18797 ms
[2016-03-20 19:38:56.964] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 19:38:56.968] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 19:39:34.530] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5384}
[2016-03-20 19:39:34.532] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5384}}
[2016-03-20 19:39:34.553] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5368},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5376},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5356},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5384}}}
[2016-03-20 19:40:47.877] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:40:48.484] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:40:48.488] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:40:48.492] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:40:48.495] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:40:48.730] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5884}
[2016-03-20 19:40:48.731] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:40:48.732] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:40:48.732] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 710 ms
[2016-03-20 19:40:49.150] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}
[2016-03-20 19:40:49.151] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5936}}
[2016-03-20 19:40:49.164] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5916}
[2016-03-20 19:40:49.165] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5916}}
[2016-03-20 19:40:49.166] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5928}
[2016-03-20 19:40:49.167] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5928}}
[2016-03-20 19:41:00.774] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5944}
[2016-03-20 19:41:00.775] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5944}}
[2016-03-20 19:41:00.803] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 12781 ms
[2016-03-20 19:41:47.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:41:47.855] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:41:47.859] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:41:47.863] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:41:47.866] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:41:48.121] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5268}
[2016-03-20 19:41:48.122] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:41:48.122] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:41:48.122] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 707 ms
[2016-03-20 19:41:48.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3504}
[2016-03-20 19:41:48.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3504}}
[2016-03-20 19:41:48.568] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4844}
[2016-03-20 19:41:48.569] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4844}}
[2016-03-20 19:41:48.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":4196}
[2016-03-20 19:41:48.589] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":4196}}
[2016-03-20 19:41:51.198] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3536}
[2016-03-20 19:41:51.198] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3536}}
[2016-03-20 19:41:51.230] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 3815 ms
[2016-03-20 19:42:45.496] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:42:46.075] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:42:46.079] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:42:46.083] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:42:46.086] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:42:46.317] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5428}
[2016-03-20 19:42:46.318] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:42:46.318] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:42:46.318] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 687 ms
[2016-03-20 19:42:46.760] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5536}
[2016-03-20 19:42:46.760] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5460}
[2016-03-20 19:42:46.761] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5536}}
[2016-03-20 19:42:46.761] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5460}}
[2016-03-20 19:42:46.762] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5468}
[2016-03-20 19:42:46.763] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5468}}
[2016-03-20 19:42:50.384] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5236}
[2016-03-20 19:42:50.385] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5236}}
[2016-03-20 19:42:50.412] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4781 ms
[2016-03-20 19:44:25.679] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:44:25.856] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:44:25.861] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:44:25.865] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:44:25.868] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:44:26.040] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6072}
[2016-03-20 19:44:26.042] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:44:26.042] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:44:26.042] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 310 ms
[2016-03-20 19:44:26.478] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6108}
[2016-03-20 19:44:26.479] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6108}}
[2016-03-20 19:44:26.488] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5628}
[2016-03-20 19:44:26.488] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5628}}
[2016-03-20 19:44:26.496] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":1104}
[2016-03-20 19:44:26.497] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":1104}}
[2016-03-20 19:44:26.521] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5600}
[2016-03-20 19:44:26.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5600}}
[2016-03-20 19:44:26.532] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 800 ms
[2016-03-20 19:46:11.729] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:46:12.303] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:46:12.307] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:46:12.311] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:46:12.314] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:46:12.564] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2548}
[2016-03-20 19:46:12.565] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:46:12.565] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:46:12.565] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 699 ms
[2016-03-20 19:46:12.980] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5204}
[2016-03-20 19:46:12.980] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5204}}
[2016-03-20 19:46:13.000] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1388}
[2016-03-20 19:46:13.000] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4844}
[2016-03-20 19:46:13.001] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":1388}}
[2016-03-20 19:46:13.001] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4844}}
[2016-03-20 19:46:15.662] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4196}
[2016-03-20 19:46:15.663] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4196}}
[2016-03-20 19:46:15.692] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 3826 ms
[2016-03-20 19:47:09.647] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:47:10.255] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:47:10.260] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:47:10.263] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:47:10.266] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:47:10.501] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5332}
[2016-03-20 19:47:10.502] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:47:10.503] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:47:10.503] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 709 ms
[2016-03-20 19:47:10.927] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5432}
[2016-03-20 19:47:10.928] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5432}}
[2016-03-20 19:47:10.935] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5236}
[2016-03-20 19:47:10.936] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5236}}
[2016-03-20 19:47:10.948] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5440}
[2016-03-20 19:47:10.948] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5440}}
[2016-03-20 19:47:23.647] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5676}
[2016-03-20 19:47:23.648] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5676}}
[2016-03-20 19:47:23.675] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 13881 ms
[2016-03-20 19:47:39.669] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:47:40.274] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:47:40.278] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:47:40.281] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:47:40.285] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:47:40.524] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5744}
[2016-03-20 19:47:40.526] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:47:40.526] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:47:40.526] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 713 ms
[2016-03-20 19:47:40.941] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3636}
[2016-03-20 19:47:40.942] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3636}}
[2016-03-20 19:47:40.955] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5584}
[2016-03-20 19:47:40.956] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":5584}}
[2016-03-20 19:47:40.969] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5664}
[2016-03-20 19:47:40.970] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5664}}
[2016-03-20 19:47:51.594] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2796}
[2016-03-20 19:47:51.595] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2796}}
[2016-03-20 19:47:51.623] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 11810 ms
[2016-03-20 19:48:34.303] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:48:34.900] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-20 19:48:34.904] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,serverType=connector locally
[2016-03-20 19:48:34.908] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:48:34.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:48:35.140] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5824}
[2016-03-20 19:48:35.141] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:48:35.141] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:48:35.141] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 698 ms
[2016-03-20 19:48:35.580] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6056}
[2016-03-20 19:48:35.580] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6056}}
[2016-03-20 19:48:35.594] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":1864}
[2016-03-20 19:48:35.595] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":1864}}
[2016-03-20 19:48:35.595] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5852}
[2016-03-20 19:48:35.596] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5852}}
[2016-03-20 19:48:36.048] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5628}
[2016-03-20 19:48:36.049] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5628}}
[2016-03-20 19:48:36.077] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1634 ms
[2016-03-20 19:50:24.193] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 19:50:24.197] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 19:50:24.703] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5628}
[2016-03-20 19:50:24.705] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5628}}
[2016-03-20 19:50:24.723] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6056},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","serverType":"connector","pid":1864},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5852},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5628}}}
[2016-03-20 19:51:33.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:51:33.881] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 19:51:33.885] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 19:51:33.888] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:51:33.892] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:51:34.128] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2492}
[2016-03-20 19:51:34.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:51:34.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:51:34.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 711 ms
[2016-03-20 19:51:34.551] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5552}
[2016-03-20 19:51:34.552] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5552}}
[2016-03-20 19:51:34.590] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5468}
[2016-03-20 19:51:34.590] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5468}}
[2016-03-20 19:51:35.512] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5424}
[2016-03-20 19:51:35.512] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5424}}
[2016-03-20 19:51:39.597] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6088}
[2016-03-20 19:51:39.597] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6088}}
[2016-03-20 19:51:39.631] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6213 ms
[2016-03-20 19:54:45.987] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:54:46.590] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 19:54:46.594] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 19:54:46.598] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:54:46.601] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:54:46.837] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5936}
[2016-03-20 19:54:46.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:54:46.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:54:46.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 707 ms
[2016-03-20 19:54:47.273] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5388}
[2016-03-20 19:54:47.273] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5388}}
[2016-03-20 19:54:47.308] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5916}
[2016-03-20 19:54:47.308] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5916}}
[2016-03-20 19:54:48.249] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6108}
[2016-03-20 19:54:48.249] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6108}}
[2016-03-20 19:55:13.200] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2692}
[2016-03-20 19:55:13.201] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2692}}
[2016-03-20 19:55:13.214] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 27082 ms
[2016-03-20 19:56:41.889] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:56:42.514] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 19:56:42.519] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 19:56:42.523] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:56:42.526] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:56:42.768] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5232}
[2016-03-20 19:56:42.769] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:56:42.769] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:56:42.769] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 738 ms
[2016-03-20 19:56:43.183] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5428}
[2016-03-20 19:56:43.184] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5428}}
[2016-03-20 19:56:43.214] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5960}
[2016-03-20 19:56:43.215] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5960}}
[2016-03-20 19:56:44.208] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5308}
[2016-03-20 19:56:44.209] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5308}}
[2016-03-20 19:56:46.241] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5364}
[2016-03-20 19:56:46.242] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5364}}
[2016-03-20 19:56:46.292] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4261 ms
[2016-03-20 19:58:30.524] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:58:30.711] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 19:58:30.716] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 19:58:30.720] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:58:30.723] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:58:30.904] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1528}
[2016-03-20 19:58:30.906] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:58:30.907] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:58:30.907] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 329 ms
[2016-03-20 19:58:31.356] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6136}
[2016-03-20 19:58:31.357] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6136}}
[2016-03-20 19:58:31.364] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6008}
[2016-03-20 19:58:31.366] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5752}
[2016-03-20 19:58:31.366] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6008}}
[2016-03-20 19:58:31.366] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5752}}
[2016-03-20 19:58:31.381] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5208}
[2016-03-20 19:58:31.382] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5208}}
[2016-03-20 19:58:31.393] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 815 ms
[2016-03-20 19:59:16.049] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 19:59:16.652] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 19:59:16.657] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 19:59:16.660] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 19:59:16.663] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 19:59:16.910] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5156}
[2016-03-20 19:59:16.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 19:59:16.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 19:59:16.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 716 ms
[2016-03-20 19:59:17.317] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5204}
[2016-03-20 19:59:17.318] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2548}
[2016-03-20 19:59:17.320] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5204}}
[2016-03-20 19:59:17.320] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2548}}
[2016-03-20 19:59:17.355] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4196}
[2016-03-20 19:59:17.356] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4196}}
[2016-03-20 19:59:54.160] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5452}
[2016-03-20 19:59:54.160] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5452}}
[2016-03-20 19:59:54.172] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 37977 ms
[2016-03-20 20:00:07.674] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:00:07.861] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:00:07.867] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:00:07.871] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:00:07.874] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:00:08.053] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5444}
[2016-03-20 20:00:08.055] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:00:08.056] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:00:08.056] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 327 ms
[2016-03-20 20:00:08.502] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3368}
[2016-03-20 20:00:08.503] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3368}}
[2016-03-20 20:00:08.515] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5780}
[2016-03-20 20:00:08.516] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5780}}
[2016-03-20 20:00:08.528] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5672}
[2016-03-20 20:00:08.529] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5672}}
[2016-03-20 20:00:08.531] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5140}
[2016-03-20 20:00:08.532] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5140}}
[2016-03-20 20:00:08.544] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 815 ms
[2016-03-20 20:02:23.441] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:02:24.050] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:02:24.055] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:02:24.059] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:02:24.063] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:02:24.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6056}
[2016-03-20 20:02:24.299] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:02:24.299] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:02:24.299] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 721 ms
[2016-03-20 20:02:24.710] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5052}
[2016-03-20 20:02:24.711] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5052}}
[2016-03-20 20:02:24.718] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5256}
[2016-03-20 20:02:24.719] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5256}}
[2016-03-20 20:02:24.739] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5896}
[2016-03-20 20:02:24.739] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5896}}
[2016-03-20 20:03:39.594] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5688}
[2016-03-20 20:03:39.595] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5688}}
[2016-03-20 20:03:39.606] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 76028 ms
[2016-03-20 20:07:04.528] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:07:05.143] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:07:05.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:07:05.151] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:07:05.155] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:07:05.404] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5440}
[2016-03-20 20:07:05.405] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:07:05.405] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:07:05.405] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 729 ms
[2016-03-20 20:07:05.805] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3368}
[2016-03-20 20:07:05.806] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3368}}
[2016-03-20 20:07:05.816] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5780}
[2016-03-20 20:07:05.816] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5780}}
[2016-03-20 20:07:05.843] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5672}
[2016-03-20 20:07:05.844] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5672}}
[2016-03-20 20:08:26.796] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1140}
[2016-03-20 20:08:26.797] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1140}}
[2016-03-20 20:08:26.807] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 82131 ms
[2016-03-20 20:09:42.609] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:09:43.229] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:09:43.234] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:09:43.237] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:09:43.240] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:09:43.491] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6044}
[2016-03-20 20:09:43.493] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:09:43.493] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:09:43.493] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 738 ms
[2016-03-20 20:09:43.901] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5972}
[2016-03-20 20:09:43.902] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5972}}
[2016-03-20 20:09:43.904] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3536}
[2016-03-20 20:09:43.904] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3536}}
[2016-03-20 20:09:44.852] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5492}
[2016-03-20 20:09:44.853] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5492}}
[2016-03-20 20:09:49.878] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5488}
[2016-03-20 20:09:49.879] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5488}}
[2016-03-20 20:09:49.913] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 7158 ms
[2016-03-20 20:11:16.621] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:11:17.214] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:11:17.218] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:11:17.221] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:11:17.226] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:11:17.455] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3404}
[2016-03-20 20:11:17.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:11:17.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:11:17.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 689 ms
[2016-03-20 20:11:17.890] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3504}
[2016-03-20 20:11:17.890] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3504}}
[2016-03-20 20:11:17.906] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4636}
[2016-03-20 20:11:17.907] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4636}}
[2016-03-20 20:11:18.802] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4196}
[2016-03-20 20:11:18.802] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4196}}
[2016-03-20 20:12:16.912] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5832}
[2016-03-20 20:12:16.912] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5832}}
[2016-03-20 20:12:16.922] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 60154 ms
[2016-03-20 20:13:15.258] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:13:15.445] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:13:15.450] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:13:15.453] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:13:15.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:13:15.631] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5460}
[2016-03-20 20:13:15.634] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:13:15.634] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:13:15.634] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 321 ms
[2016-03-20 20:13:16.090] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5984}
[2016-03-20 20:13:16.091] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5984}}
[2016-03-20 20:13:16.102] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5188}
[2016-03-20 20:13:16.103] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5188}}
[2016-03-20 20:13:16.110] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5848}
[2016-03-20 20:13:16.111] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5848}}
[2016-03-20 20:13:16.122] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5448}
[2016-03-20 20:13:16.123] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5448}}
[2016-03-20 20:13:16.134] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 821 ms
[2016-03-20 20:15:35.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:15:36.515] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:15:36.519] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:15:36.522] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:15:36.525] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:15:36.774] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4396}
[2016-03-20 20:15:36.775] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:15:36.775] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:15:36.775] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 727 ms
[2016-03-20 20:15:37.185] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5348}
[2016-03-20 20:15:37.185] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5348}}
[2016-03-20 20:15:37.186] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5744}
[2016-03-20 20:15:37.186] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5744}}
[2016-03-20 20:15:37.194] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5196}
[2016-03-20 20:15:37.195] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5196}}
[2016-03-20 20:16:58.061] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5752}
[2016-03-20 20:16:58.062] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5752}}
[2016-03-20 20:16:58.074] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 82026 ms
[2016-03-20 20:17:05.143] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:17:05.329] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:17:05.333] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:17:05.337] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:17:05.341] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:17:05.517] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4756}
[2016-03-20 20:17:05.519] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:17:05.519] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:17:05.519] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 320 ms
[2016-03-20 20:17:05.965] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4988}
[2016-03-20 20:17:05.966] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4988}}
[2016-03-20 20:17:05.985] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5248}
[2016-03-20 20:17:05.986] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5248}}
[2016-03-20 20:17:06.001] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5872}
[2016-03-20 20:17:06.002] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5872}}
[2016-03-20 20:17:06.008] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5832}
[2016-03-20 20:17:06.009] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5832}}
[2016-03-20 20:17:06.019] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 820 ms
[2016-03-20 20:20:08.044] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:20:08.229] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:20:08.234] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:20:08.237] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:20:08.241] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:20:08.420] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5296}
[2016-03-20 20:20:08.422] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:20:08.422] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:20:08.422] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 322 ms
[2016-03-20 20:20:08.861] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1140}
[2016-03-20 20:20:08.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1140}}
[2016-03-20 20:20:08.874] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5336}
[2016-03-20 20:20:08.875] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5336}}
[2016-03-20 20:20:08.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3616}
[2016-03-20 20:20:08.884] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3616}}
[2016-03-20 20:20:08.900] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5440}
[2016-03-20 20:20:08.901] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5440}}
[2016-03-20 20:20:08.911] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 811 ms
[2016-03-20 20:21:14.457] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:21:15.098] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:21:15.102] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:21:15.105] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:21:15.109] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:21:15.354] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5152}
[2016-03-20 20:21:15.355] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:21:15.355] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:21:15.355] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 734 ms
[2016-03-20 20:21:15.747] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5976}
[2016-03-20 20:21:15.748] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5976}}
[2016-03-20 20:21:15.770] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5168}
[2016-03-20 20:21:15.771] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5168}}
[2016-03-20 20:21:16.757] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5268}
[2016-03-20 20:21:16.758] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5268}}
[2016-03-20 20:21:29.844] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5424}
[2016-03-20 20:21:29.844] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5424}}
[2016-03-20 20:21:29.896] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 15275 ms
[2016-03-20 20:22:04.165] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:22:04.770] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:22:04.774] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:22:04.778] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:22:04.781] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:22:05.027] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5996}
[2016-03-20 20:22:05.028] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:22:05.028] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:22:05.028] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 715 ms
[2016-03-20 20:22:05.406] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2596}
[2016-03-20 20:22:05.407] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2596}}
[2016-03-20 20:22:05.447] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5360}
[2016-03-20 20:22:05.447] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5360}}
[2016-03-20 20:22:06.283] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1916}
[2016-03-20 20:22:06.284] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1916}}
[2016-03-20 20:22:06.440] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5888}
[2016-03-20 20:22:06.441] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5888}}
[2016-03-20 20:22:06.473] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2160 ms
[2016-03-20 20:23:30.427] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 20:23:30.430] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 20:33:50.128] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2596}
[2016-03-20 20:33:50.131] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2596}}
[2016-03-20 20:33:50.147] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5360},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1916},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5888},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2596}}}
[2016-03-20 20:34:23.473] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:34:23.662] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:34:23.667] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:34:23.671] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:34:23.674] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:34:23.855] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2692}
[2016-03-20 20:34:23.858] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:34:23.858] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:34:23.858] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 329 ms
[2016-03-20 20:34:24.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5936}
[2016-03-20 20:34:24.300] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5936}}
[2016-03-20 20:34:24.307] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5712}
[2016-03-20 20:34:24.308] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5712}}
[2016-03-20 20:34:24.346] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1528}
[2016-03-20 20:34:24.347] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1528}}
[2016-03-20 20:34:24.354] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5676}
[2016-03-20 20:34:24.355] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5676}}
[2016-03-20 20:34:24.365] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 836 ms
[2016-03-20 20:35:54.326] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:35:54.498] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:35:54.503] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:35:54.507] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:35:54.511] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:35:54.688] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2336}
[2016-03-20 20:35:54.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:35:54.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:35:54.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 314 ms
[2016-03-20 20:35:55.147] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5408}
[2016-03-20 20:35:55.147] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5408}}
[2016-03-20 20:35:55.155] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5968}
[2016-03-20 20:35:55.156] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5968}}
[2016-03-20 20:35:55.170] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5964}
[2016-03-20 20:35:55.171] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5964}}
[2016-03-20 20:35:55.178] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5248}
[2016-03-20 20:35:55.178] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5248}}
[2016-03-20 20:35:55.189] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 812 ms
[2016-03-20 20:37:58.230] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:37:58.420] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:37:58.426] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:37:58.429] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:37:58.432] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:37:58.603] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5216}
[2016-03-20 20:37:58.605] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:37:58.606] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:37:58.606] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 320 ms
[2016-03-20 20:37:59.044] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5136}
[2016-03-20 20:37:59.045] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5136}}
[2016-03-20 20:37:59.078] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5480}
[2016-03-20 20:37:59.078] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5480}}
[2016-03-20 20:37:59.088] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1916}
[2016-03-20 20:37:59.089] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1916}}
[2016-03-20 20:37:59.103] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":592}
[2016-03-20 20:37:59.104] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":592}}
[2016-03-20 20:37:59.115] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 829 ms
[2016-03-20 20:38:47.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:38:47.199] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:38:47.204] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:38:47.207] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:38:47.211] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:38:47.378] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5012}
[2016-03-20 20:38:47.381] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:38:47.381] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:38:47.381] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 315 ms
[2016-03-20 20:38:47.827] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5144}
[2016-03-20 20:38:47.829] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5144}}
[2016-03-20 20:38:47.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5536}
[2016-03-20 20:38:47.863] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5536}}
[2016-03-20 20:38:47.873] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":220}
[2016-03-20 20:38:47.874] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":220}}
[2016-03-20 20:38:47.882] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6116}
[2016-03-20 20:38:47.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6116}}
[2016-03-20 20:38:47.894] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 828 ms
[2016-03-20 20:39:38.939] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:39:39.121] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:39:39.126] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:39:39.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:39:39.133] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:39:39.313] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1636}
[2016-03-20 20:39:39.315] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:39:39.316] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:39:39.316] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 325 ms
[2016-03-20 20:39:39.751] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6048}
[2016-03-20 20:39:39.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6048}}
[2016-03-20 20:39:39.758] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2764}
[2016-03-20 20:39:39.759] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2764}}
[2016-03-20 20:39:39.765] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5492}
[2016-03-20 20:39:39.766] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5492}}
[2016-03-20 20:39:39.779] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5396}
[2016-03-20 20:39:39.780] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5396}}
[2016-03-20 20:39:39.791] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 800 ms
[2016-03-20 20:42:03.561] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:42:03.751] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:42:03.756] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:42:03.759] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:42:03.763] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:42:03.945] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5500}
[2016-03-20 20:42:03.948] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:42:03.948] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:42:03.948] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 330 ms
[2016-03-20 20:42:04.370] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2916}
[2016-03-20 20:42:04.371] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2916}}
[2016-03-20 20:42:04.395] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3864}
[2016-03-20 20:42:04.395] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3864}}
[2016-03-20 20:42:04.408] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1572}
[2016-03-20 20:42:04.409] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1572}}
[2016-03-20 20:42:04.425] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5496}
[2016-03-20 20:42:04.426] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5496}}
[2016-03-20 20:42:04.438] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 819 ms
[2016-03-20 20:43:16.478] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:43:16.661] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:43:16.666] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:43:16.669] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:43:16.673] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:43:16.862] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5972}
[2016-03-20 20:43:16.863] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:43:16.864] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:43:16.864] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 334 ms
[2016-03-20 20:43:17.303] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5676}
[2016-03-20 20:43:17.305] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5676}}
[2016-03-20 20:43:17.328] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1388}
[2016-03-20 20:43:17.328] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1388}}
[2016-03-20 20:43:17.332] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2692}
[2016-03-20 20:43:17.333] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2692}}
[2016-03-20 20:43:17.340] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5936}
[2016-03-20 20:43:17.341] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5936}}
[2016-03-20 20:43:17.352] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 822 ms
[2016-03-20 20:45:33.654] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:45:34.256] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:45:34.260] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:45:34.263] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:45:34.267] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:45:34.270] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=0,serverType=scene locally
[2016-03-20 20:45:34.534] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5268}
[2016-03-20 20:45:34.536] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:45:34.536] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:45:34.536] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 735 ms
[2016-03-20 20:45:35.002] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5396}
[2016-03-20 20:45:35.003] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5396}}
[2016-03-20 20:45:35.012] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":0,"serverType":"scene","pid":5152}
[2016-03-20 20:45:35.013] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":0,"serverType":"scene","pid":5152}}
[2016-03-20 20:45:35.024] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5492}
[2016-03-20 20:45:35.025] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5492}}
[2016-03-20 20:45:35.857] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2764}
[2016-03-20 20:45:35.858] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2764}}
[2016-03-20 20:45:38.047] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6088}
[2016-03-20 20:45:38.048] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6088}}
[2016-03-20 20:45:38.081] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4280 ms
[2016-03-20 20:47:52.252] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:47:52.865] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:47:52.868] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:47:52.872] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:47:52.875] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:47:52.878] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:47:53.127] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5200}
[2016-03-20 20:47:53.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:47:53.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:47:53.129] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 729 ms
[2016-03-20 20:47:53.587] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4764}
[2016-03-20 20:47:53.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4764}}
[2016-03-20 20:47:53.608] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3088}
[2016-03-20 20:47:53.609] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3088}}
[2016-03-20 20:47:53.621] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5636}
[2016-03-20 20:47:53.622] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5636}}
[2016-03-20 20:47:54.486] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2120}
[2016-03-20 20:47:54.487] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2120}}
[2016-03-20 20:47:57.668] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5700}
[2016-03-20 20:47:57.669] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5700}}
[2016-03-20 20:47:57.702] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 5302 ms
[2016-03-20 20:49:42.561] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:49:43.131] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:49:43.135] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:49:43.139] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:49:43.142] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:49:43.146] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:49:43.406] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5028}
[2016-03-20 20:49:43.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:49:43.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:49:43.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 706 ms
[2016-03-20 20:49:43.849] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":6044}
[2016-03-20 20:49:43.850] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":6044}}
[2016-03-20 20:49:43.876] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2352}
[2016-03-20 20:49:43.877] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2352}}
[2016-03-20 20:49:43.880] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5232}
[2016-03-20 20:49:43.880] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5232}}
[2016-03-20 20:49:47.882] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5064}
[2016-03-20 20:49:47.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5064}}
[2016-03-20 20:51:01.114] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 20:51:01.117] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 20:51:01.626] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2352}
[2016-03-20 20:51:01.626] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2352}}
[2016-03-20 20:51:01.634] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":6044},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5232},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5064},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2352}}}
[2016-03-20 20:51:04.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2724}
[2016-03-20 20:51:04.884] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2724}}
[2016-03-20 20:51:04.893] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 82192 ms
[2016-03-20 20:52:12.255] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:52:12.868] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:52:12.873] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:52:12.877] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:52:12.881] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:52:12.884] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:52:13.137] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5988}
[2016-03-20 20:52:13.138] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:52:13.138] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:52:13.138] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 741 ms
[2016-03-20 20:52:13.624] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3608}
[2016-03-20 20:52:13.625] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3608}}
[2016-03-20 20:52:13.637] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2692}
[2016-03-20 20:52:13.638] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2692}}
[2016-03-20 20:52:13.652] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5692}
[2016-03-20 20:52:13.652] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5692}}
[2016-03-20 20:52:14.550] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6008}
[2016-03-20 20:52:14.550] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6008}}
[2016-03-20 20:52:18.758] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5324}
[2016-03-20 20:52:18.759] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5324}}
[2016-03-20 20:52:18.798] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6401 ms
[2016-03-20 20:53:30.890] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 20:53:30.894] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 20:53:31.412] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2692}
[2016-03-20 20:53:31.413] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2692}}
[2016-03-20 20:53:31.426] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3608},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5692},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6008},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5324},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2692}}}
[2016-03-20 20:53:38.688] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:53:39.298] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:53:39.305] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:53:39.309] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:53:39.313] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:53:39.317] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:53:39.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5652}
[2016-03-20 20:53:39.590] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:53:39.590] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:53:39.590] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 754 ms
[2016-03-20 20:53:40.019] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5940}
[2016-03-20 20:53:40.020] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5940}}
[2016-03-20 20:53:40.044] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5476}
[2016-03-20 20:53:40.045] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5476}}
[2016-03-20 20:53:40.068] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}
[2016-03-20 20:53:40.068] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}}
[2016-03-20 20:53:40.894] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}
[2016-03-20 20:53:40.895] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}}
[2016-03-20 20:53:45.075] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5848}
[2016-03-20 20:53:45.076] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5848}}
[2016-03-20 20:53:45.112] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6276 ms
[2016-03-20 20:55:31.368] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:55:31.973] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:55:31.978] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:55:31.981] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:55:31.984] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:55:31.988] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:55:32.244] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5984}
[2016-03-20 20:55:32.246] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:55:32.246] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:55:32.246] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 740 ms
[2016-03-20 20:55:32.685] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5620}
[2016-03-20 20:55:32.686] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5620}}
[2016-03-20 20:55:32.705] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5244}
[2016-03-20 20:55:32.706] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5244}}
[2016-03-20 20:55:32.744] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5756}
[2016-03-20 20:55:32.745] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5756}}
[2016-03-20 20:55:33.638] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5588}
[2016-03-20 20:55:33.639] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5588}}
[2016-03-20 20:55:35.899] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":200}
[2016-03-20 20:55:35.900] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":200}}
[2016-03-20 20:55:35.939] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 4433 ms
[2016-03-20 20:56:14.839] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:56:15.025] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:56:15.030] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:56:15.033] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:56:15.036] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:56:15.040] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:56:15.239] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2692}
[2016-03-20 20:56:15.242] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:56:15.243] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:56:15.243] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 350 ms
[2016-03-20 20:56:15.746] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3368}
[2016-03-20 20:56:15.747] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3368}}
[2016-03-20 20:56:15.749] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2052}
[2016-03-20 20:56:15.750] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2052}}
[2016-03-20 20:56:15.765] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3864}
[2016-03-20 20:56:15.765] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3864}}
[2016-03-20 20:56:15.767] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5640}
[2016-03-20 20:56:15.768] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5640}}
[2016-03-20 20:56:15.791] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5348}
[2016-03-20 20:56:15.793] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5348}}
[2016-03-20 20:56:15.803] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 910 ms
[2016-03-20 20:57:28.741] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: pomelo_list_1458478588690, type: client
[2016-03-20 20:58:14.844] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 20:58:15.471] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 20:58:15.475] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 20:58:15.479] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 20:58:15.482] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 20:58:15.485] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-20 20:58:15.750] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5084}
[2016-03-20 20:58:15.752] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 20:58:15.752] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 20:58:15.752] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 759 ms
[2016-03-20 20:58:16.218] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3608}
[2016-03-20 20:58:16.219] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":3608}}
[2016-03-20 20:58:16.227] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5692}
[2016-03-20 20:58:16.228] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5692}}
[2016-03-20 20:58:16.251] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5760}
[2016-03-20 20:58:16.252] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5760}}
[2016-03-20 20:58:17.118] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2492}
[2016-03-20 20:58:17.119] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2492}}
[2016-03-20 20:58:43.389] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5216}
[2016-03-20 20:58:43.390] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5216}}
[2016-03-20 20:58:43.430] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 28436 ms
[2016-03-20 21:00:09.333] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:00:09.948] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:00:09.953] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:00:09.956] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:00:09.960] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:00:09.964] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:00:10.233] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6092}
[2016-03-20 21:00:10.234] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:00:10.234] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:00:10.234] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 761 ms
[2016-03-20 21:00:10.671] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5964}
[2016-03-20 21:00:10.672] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5964}}
[2016-03-20 21:00:10.716] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5820}
[2016-03-20 21:00:10.717] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5820}}
[2016-03-20 21:00:10.742] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5228}
[2016-03-20 21:00:10.743] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5228}}
[2016-03-20 21:00:11.795] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3664}
[2016-03-20 21:00:11.796] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3664}}
[2016-03-20 21:00:15.936] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2732}
[2016-03-20 21:00:15.937] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2732}}
[2016-03-20 21:00:15.976] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6503 ms
[2016-03-20 21:02:01.915] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-2, type: scene
[2016-03-20 21:02:01.918] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-2"}
[2016-03-20 21:04:17.190] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5964}
[2016-03-20 21:04:17.191] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5964}}
[2016-03-20 21:04:17.196] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-2, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5820},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5228},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3664},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2732},"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5964}}}
[2016-03-20 21:07:30.136] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:07:30.766] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:07:30.770] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:07:30.774] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:07:30.777] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:07:30.780] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:07:31.052] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6116}
[2016-03-20 21:07:31.053] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:07:31.053] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:07:31.053] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 770 ms
[2016-03-20 21:07:31.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1364}
[2016-03-20 21:07:31.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1364}}
[2016-03-20 21:07:31.528] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5644}
[2016-03-20 21:07:31.529] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5644}}
[2016-03-20 21:07:31.530] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1192}
[2016-03-20 21:07:31.531] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1192}}
[2016-03-20 21:07:32.596] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2928}
[2016-03-20 21:07:32.597] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2928}}
[2016-03-20 21:08:07.890] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:08:08.070] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:08:08.075] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:08:08.078] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:08:08.082] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:08:08.085] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:08:08.267] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3616}
[2016-03-20 21:08:08.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:08:08.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:08:08.269] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 326 ms
[2016-03-20 21:08:08.784] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3492}
[2016-03-20 21:08:08.786] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5308}
[2016-03-20 21:08:08.786] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3492}}
[2016-03-20 21:08:08.787] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5308}}
[2016-03-20 21:08:08.806] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5584}
[2016-03-20 21:08:08.807] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5584}}
[2016-03-20 21:08:08.814] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":416}
[2016-03-20 21:08:08.815] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":416}}
[2016-03-20 21:08:08.840] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5260}
[2016-03-20 21:08:08.842] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5260}}
[2016-03-20 21:08:08.852] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 909 ms
[2016-03-20 21:08:32.264] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:08:32.862] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:08:32.866] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:08:32.869] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:08:32.872] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:08:32.876] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:08:33.146] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5052}
[2016-03-20 21:08:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:08:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:08:33.148] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 750 ms
[2016-03-20 21:08:33.613] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}
[2016-03-20 21:08:33.614] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}}
[2016-03-20 21:08:33.640] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5940}
[2016-03-20 21:08:33.641] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5940}}
[2016-03-20 21:08:33.661] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6088}
[2016-03-20 21:08:33.663] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6088}}
[2016-03-20 21:08:37.885] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5328}
[2016-03-20 21:08:37.886] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5328}}
[2016-03-20 21:10:05.202] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-2, type: scene
[2016-03-20 21:10:05.207] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-2"}
[2016-03-20 21:10:05.715] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}
[2016-03-20 21:10:05.717] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}}
[2016-03-20 21:10:05.725] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-2, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5940},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6088},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5328},"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}}}
[2016-03-20 21:10:10.757] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5336}
[2016-03-20 21:10:10.758] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5336}}
[2016-03-20 21:10:10.768] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 98370 ms
[2016-03-20 21:12:28.892] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:12:29.498] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:12:29.502] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:12:29.506] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:12:29.509] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:12:29.512] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:12:29.777] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5712}
[2016-03-20 21:12:29.778] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:12:29.779] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:12:29.779] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 737 ms
[2016-03-20 21:12:30.305] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3268}
[2016-03-20 21:12:30.307] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3268}}
[2016-03-20 21:12:30.309] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":824}
[2016-03-20 21:12:30.310] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":824}}
[2016-03-20 21:12:30.334] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":760}
[2016-03-20 21:12:30.334] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":760}}
[2016-03-20 21:12:30.342] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5736}
[2016-03-20 21:12:30.343] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5736}}
[2016-03-20 21:12:33.379] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3664}
[2016-03-20 21:12:33.380] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3664}}
[2016-03-20 21:12:35.564] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 6522 ms
[2016-03-20 21:14:27.553] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:14:27.746] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:14:27.751] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:14:27.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:14:27.758] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:14:27.762] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:14:27.957] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5968}
[2016-03-20 21:14:27.960] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:14:27.960] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:14:27.960] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 348 ms
[2016-03-20 21:14:28.456] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5328}
[2016-03-20 21:14:28.458] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5328}}
[2016-03-20 21:14:28.465] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}
[2016-03-20 21:14:28.466] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5848}}
[2016-03-20 21:14:28.475] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5660}
[2016-03-20 21:14:28.477] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5660}}
[2016-03-20 21:14:28.491] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5652}
[2016-03-20 21:14:28.491] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5652}}
[2016-03-20 21:14:28.493] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5432}
[2016-03-20 21:14:28.496] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5432}}
[2016-03-20 21:14:28.508] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 896 ms
[2016-03-20 21:15:09.386] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:15:09.990] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:15:09.995] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:15:09.998] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:15:10.001] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:15:10.005] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:15:10.266] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5184}
[2016-03-20 21:15:10.268] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:15:10.268] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:15:10.268] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 732 ms
[2016-03-20 21:15:10.705] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6116}
[2016-03-20 21:15:10.706] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6116}}
[2016-03-20 21:15:10.747] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5428}
[2016-03-20 21:15:10.748] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5428}}
[2016-03-20 21:15:10.757] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2700}
[2016-03-20 21:15:10.758] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2700}}
[2016-03-20 21:15:11.853] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5592}
[2016-03-20 21:15:11.854] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5592}}
[2016-03-20 21:17:12.955] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6024}
[2016-03-20 21:17:12.956] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6024}}
[2016-03-20 21:17:12.969] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 123433 ms
[2016-03-20 21:17:19.390] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:17:20.001] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:17:20.005] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:17:20.009] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:17:20.012] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:17:20.015] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:17:20.277] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6128}
[2016-03-20 21:17:20.278] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:17:20.278] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:17:20.278] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 747 ms
[2016-03-20 21:17:20.737] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2240}
[2016-03-20 21:17:20.737] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2240}}
[2016-03-20 21:17:20.750] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5244}
[2016-03-20 21:17:20.751] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5244}}
[2016-03-20 21:17:20.766] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5336}
[2016-03-20 21:17:20.767] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5336}}
[2016-03-20 21:17:21.817] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5992}
[2016-03-20 21:17:21.817] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5992}}
[2016-03-20 21:18:49.973] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2888}
[2016-03-20 21:18:49.974] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2888}}
[2016-03-20 21:18:49.983] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 90452 ms
[2016-03-20 21:18:55.770] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:18:55.958] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:18:55.962] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:18:55.966] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:18:55.969] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:18:55.972] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:18:56.175] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5156}
[2016-03-20 21:18:56.177] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:18:56.177] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:18:56.177] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 352 ms
[2016-03-20 21:18:56.683] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4828}
[2016-03-20 21:18:56.685] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4828}}
[2016-03-20 21:18:56.692] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5548}
[2016-03-20 21:18:56.693] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5548}}
[2016-03-20 21:18:56.704] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2120}
[2016-03-20 21:18:56.705] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2120}}
[2016-03-20 21:18:56.712] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5664}
[2016-03-20 21:18:56.714] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5664}}
[2016-03-20 21:18:56.720] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2668}
[2016-03-20 21:18:56.722] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2668}}
[2016-03-20 21:18:56.732] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 907 ms
[2016-03-20 21:21:34.309] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:21:34.927] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:21:34.932] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:21:34.935] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:21:34.938] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:21:34.941] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:21:35.212] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1476}
[2016-03-20 21:21:35.213] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:21:35.214] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:21:35.214] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 752 ms
[2016-03-20 21:21:35.687] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3644}
[2016-03-20 21:21:35.688] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3644}}
[2016-03-20 21:21:35.696] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5992}
[2016-03-20 21:21:35.696] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5992}}
[2016-03-20 21:21:35.714] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5960}
[2016-03-20 21:21:35.714] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5960}}
[2016-03-20 21:21:36.830] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4760}
[2016-03-20 21:21:36.830] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4760}}
[2016-03-20 21:23:00.694] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 21:23:00.698] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 21:25:43.830] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3644}
[2016-03-20 21:25:43.833] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3644}}
[2016-03-20 21:25:43.847] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5992},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5960},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4760},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3644}}}
[2016-03-20 21:25:48.052] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":836}
[2016-03-20 21:25:48.053] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":836}}
[2016-03-20 21:25:48.063] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 253601 ms
[2016-03-20 21:26:38.361] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:26:38.980] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:26:38.984] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:26:38.988] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:26:38.991] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:26:38.994] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:26:39.259] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2492}
[2016-03-20 21:26:39.261] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:26:39.261] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:26:39.261] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 756 ms
[2016-03-20 21:26:39.729] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5600}
[2016-03-20 21:26:39.729] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5600}}
[2016-03-20 21:26:39.731] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2256}
[2016-03-20 21:26:39.731] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2256}}
[2016-03-20 21:26:39.774] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4988}
[2016-03-20 21:26:39.774] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4988}}
[2016-03-20 21:26:40.858] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5472}
[2016-03-20 21:26:40.859] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5472}}
[2016-03-20 21:28:29.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-2, type: scene
[2016-03-20 21:28:29.592] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-2"}
[2016-03-20 21:28:30.104] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5600}
[2016-03-20 21:28:30.105] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5600}}
[2016-03-20 21:28:30.119] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-2, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2256},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4988},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5472},"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5600}}}
[2016-03-20 21:28:37.990] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5500}
[2016-03-20 21:28:37.991] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5500}}
[2016-03-20 21:28:38.000] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 119495 ms
[2016-03-20 21:30:44.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:30:44.617] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:30:44.622] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:30:44.626] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:30:44.629] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:30:44.633] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:30:44.893] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":412}
[2016-03-20 21:30:44.895] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:30:44.895] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:30:44.895] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 737 ms
[2016-03-20 21:30:45.381] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5660}
[2016-03-20 21:30:45.382] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5660}}
[2016-03-20 21:30:45.394] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2120}
[2016-03-20 21:30:45.395] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2120}}
[2016-03-20 21:30:46.573] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5548}
[2016-03-20 21:30:46.574] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5548}}
[2016-03-20 21:31:05.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5588}
[2016-03-20 21:31:05.563] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5588}}
[2016-03-20 21:31:06.680] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5408}
[2016-03-20 21:31:06.681] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5408}}
[2016-03-20 21:31:06.691] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 22533 ms
[2016-03-20 21:31:12.624] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:31:13.233] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:31:13.238] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:31:13.241] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:31:13.245] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:31:13.248] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:31:13.505] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":860}
[2016-03-20 21:31:13.506] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:31:13.507] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:31:13.507] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 731 ms
[2016-03-20 21:31:13.973] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5752}
[2016-03-20 21:31:13.974] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5752}}
[2016-03-20 21:31:13.977] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5792}
[2016-03-20 21:31:13.978] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1192}
[2016-03-20 21:31:13.978] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5792}}
[2016-03-20 21:31:13.979] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1192}}
[2016-03-20 21:31:15.031] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2676}
[2016-03-20 21:31:15.032] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2676}}
[2016-03-20 21:32:41.092] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3616}
[2016-03-20 21:32:41.093] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3616}}
[2016-03-20 21:32:41.102] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 88326 ms
[2016-03-20 21:32:44.645] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:32:45.242] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:32:45.246] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:32:45.250] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:32:45.252] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:32:45.256] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:32:45.497] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2888}
[2016-03-20 21:32:45.499] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:32:45.499] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:32:45.499] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 715 ms
[2016-03-20 21:32:45.946] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5916}
[2016-03-20 21:32:45.947] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5916}}
[2016-03-20 21:32:45.991] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2204}
[2016-03-20 21:32:45.992] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2204}}
[2016-03-20 21:32:46.006] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":6068}
[2016-03-20 21:32:46.007] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":6068}}
[2016-03-20 21:32:55.294] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3140}
[2016-03-20 21:32:55.295] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3140}}
[2016-03-20 21:33:27.065] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2748}
[2016-03-20 21:33:27.066] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2748}}
[2016-03-20 21:33:27.077] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 42293 ms
[2016-03-20 21:34:28.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:34:29.112] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:34:29.116] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:34:29.120] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:34:29.124] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:34:29.128] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:34:29.383] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5000}
[2016-03-20 21:34:29.385] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:34:29.385] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:34:29.385] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 731 ms
[2016-03-20 21:34:29.830] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5320}
[2016-03-20 21:34:29.831] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5320}}
[2016-03-20 21:34:29.833] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5972}
[2016-03-20 21:34:29.834] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5972}}
[2016-03-20 21:34:29.840] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4828}
[2016-03-20 21:34:29.841] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4828}}
[2016-03-20 21:34:39.988] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3036}
[2016-03-20 21:34:39.989] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3036}}
[2016-03-20 21:34:49.731] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:34:50.326] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:34:50.330] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:34:50.334] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:34:50.337] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:34:50.341] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:34:50.601] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5492}
[2016-03-20 21:34:50.603] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:34:50.603] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:34:50.603] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 730 ms
[2016-03-20 21:34:51.034] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5716}
[2016-03-20 21:34:51.035] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5716}}
[2016-03-20 21:34:51.069] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5428}
[2016-03-20 21:34:51.070] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5428}}
[2016-03-20 21:34:51.099] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5560}
[2016-03-20 21:34:51.100] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5560}}
[2016-03-20 21:34:52.167] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5804}
[2016-03-20 21:34:52.168] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5804}}
[2016-03-20 21:35:55.223] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5584}
[2016-03-20 21:35:55.224] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5584}}
[2016-03-20 21:35:55.233] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 65360 ms
[2016-03-20 21:36:00.965] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:36:01.570] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:36:01.575] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:36:01.578] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:36:01.581] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:36:01.584] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:36:01.843] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5204}
[2016-03-20 21:36:01.844] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:36:01.845] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:36:01.845] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 738 ms
[2016-03-20 21:36:02.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1792}
[2016-03-20 21:36:02.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1792}}
[2016-03-20 21:36:02.313] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1424}
[2016-03-20 21:36:02.314] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1424}}
[2016-03-20 21:36:02.332] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1272}
[2016-03-20 21:36:02.333] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1272}}
[2016-03-20 21:36:03.371] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3496}
[2016-03-20 21:36:03.371] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3496}}
[2016-03-20 21:36:53.460] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5724}
[2016-03-20 21:36:53.461] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5724}}
[2016-03-20 21:36:53.471] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 52364 ms
[2016-03-20 21:37:59.510] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:38:00.127] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:38:00.131] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:38:00.136] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:38:00.140] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:38:00.143] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:38:00.413] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2204}
[2016-03-20 21:38:00.415] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:38:00.415] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:38:00.415] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 759 ms
[2016-03-20 21:38:00.847] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5512}
[2016-03-20 21:38:00.848] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5512}}
[2016-03-20 21:38:00.859] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5496}
[2016-03-20 21:38:00.860] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5496}}
[2016-03-20 21:38:00.888] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2596}
[2016-03-20 21:38:00.889] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2596}}
[2016-03-20 21:38:00.889] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1440}
[2016-03-20 21:38:00.890] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1440}}
[2016-03-20 21:38:04.986] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6044}
[2016-03-20 21:38:04.987] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6044}}
[2016-03-20 21:38:07.126] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 7470 ms
[2016-03-20 21:39:07.790] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:39:08.367] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:39:08.371] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:39:08.374] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:39:08.377] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:39:08.380] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:39:08.643] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6088}
[2016-03-20 21:39:08.644] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:39:08.645] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:39:08.645] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 717 ms
[2016-03-20 21:39:09.093] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2752}
[2016-03-20 21:39:09.094] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2752}}
[2016-03-20 21:39:09.121] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5460}
[2016-03-20 21:39:09.122] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5460}}
[2016-03-20 21:39:09.129] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":216}
[2016-03-20 21:39:09.138] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":216}}
[2016-03-20 21:39:10.209] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5228}
[2016-03-20 21:39:10.210] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5228}}
[2016-03-20 21:39:49.233] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5884}
[2016-03-20 21:39:49.234] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5884}}
[2016-03-20 21:39:49.245] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 41317 ms
[2016-03-20 21:40:52.614] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:40:52.803] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:40:52.809] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:40:52.817] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:40:52.824] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:40:52.832] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:40:53.034] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5276}
[2016-03-20 21:40:53.037] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:40:53.037] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:40:53.037] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 368 ms
[2016-03-20 21:40:53.534] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}
[2016-03-20 21:40:53.535] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}}
[2016-03-20 21:40:53.547] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3864}
[2016-03-20 21:40:53.548] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3864}}
[2016-03-20 21:40:53.566] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5364}
[2016-03-20 21:40:53.567] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5364}}
[2016-03-20 21:40:53.569] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5708}
[2016-03-20 21:40:53.569] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5708}}
[2016-03-20 21:40:53.588] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5408}
[2016-03-20 21:40:53.590] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5408}}
[2016-03-20 21:40:53.600] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 931 ms
[2016-03-20 21:42:23.872] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:42:24.051] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:42:24.055] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:42:24.059] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:42:24.062] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:42:24.066] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:42:24.264] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4728}
[2016-03-20 21:42:24.267] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:42:24.268] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:42:24.268] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 344 ms
[2016-03-20 21:42:24.765] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5772}
[2016-03-20 21:42:24.767] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5772}}
[2016-03-20 21:42:24.774] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1376}
[2016-03-20 21:42:24.775] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1376}}
[2016-03-20 21:42:24.786] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1612}
[2016-03-20 21:42:24.787] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3496}
[2016-03-20 21:42:24.788] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1612}}
[2016-03-20 21:42:24.788] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3496}}
[2016-03-20 21:42:24.794] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5336}
[2016-03-20 21:42:24.796] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5336}}
[2016-03-20 21:42:24.806] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 882 ms
[2016-03-20 21:45:11.357] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:45:11.544] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:45:11.549] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:45:11.552] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:45:11.556] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:45:11.560] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:45:11.761] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4880}
[2016-03-20 21:45:11.763] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:45:11.763] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:45:11.763] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 351 ms
[2016-03-20 21:45:12.262] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5588}
[2016-03-20 21:45:12.263] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5588}}
[2016-03-20 21:45:12.268] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5428}
[2016-03-20 21:45:12.269] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5428}}
[2016-03-20 21:45:12.293] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5792}
[2016-03-20 21:45:12.293] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5792}}
[2016-03-20 21:45:12.297] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5916}
[2016-03-20 21:45:12.298] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5916}}
[2016-03-20 21:45:12.301] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}
[2016-03-20 21:45:12.303] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5632}}
[2016-03-20 21:45:12.316] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 904 ms
[2016-03-20 21:45:31.313] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:45:31.500] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:45:31.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:45:31.509] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:45:31.513] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:45:31.517] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:45:31.713] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6124}
[2016-03-20 21:45:31.716] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:45:31.716] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:45:31.716] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 347 ms
[2016-03-20 21:45:32.231] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":36}
[2016-03-20 21:45:32.232] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":36}}
[2016-03-20 21:45:32.264] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":412}
[2016-03-20 21:45:32.265] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":412}}
[2016-03-20 21:45:32.268] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}
[2016-03-20 21:45:32.269] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}}
[2016-03-20 21:45:32.274] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5728}
[2016-03-20 21:45:32.275] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5728}}
[2016-03-20 21:45:32.286] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6092}
[2016-03-20 21:45:32.288] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":6092}}
[2016-03-20 21:45:32.299] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 930 ms
[2016-03-20 21:47:58.402] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:47:58.592] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:47:58.597] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:47:58.600] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:47:58.603] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:47:58.606] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:47:58.804] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2548}
[2016-03-20 21:47:58.807] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:47:58.807] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:47:58.808] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 351 ms
[2016-03-20 21:47:59.311] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4924}
[2016-03-20 21:47:59.312] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4924}}
[2016-03-20 21:47:59.319] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5544}
[2016-03-20 21:47:59.320] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3616}
[2016-03-20 21:47:59.321] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5544}}
[2016-03-20 21:47:59.321] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3616}}
[2016-03-20 21:47:59.348] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":888}
[2016-03-20 21:47:59.349] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":888}}
[2016-03-20 21:47:59.355] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4756}
[2016-03-20 21:47:59.357] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4756}}
[2016-03-20 21:47:59.367] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 910 ms
[2016-03-20 21:48:43.170] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:48:43.356] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:48:43.360] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:48:43.363] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:48:43.367] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:48:43.371] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:48:43.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3140}
[2016-03-20 21:48:43.564] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:48:43.565] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:48:43.565] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 340 ms
[2016-03-20 21:48:44.086] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2256}
[2016-03-20 21:48:44.088] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5376}
[2016-03-20 21:48:44.089] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2256}}
[2016-03-20 21:48:44.089] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5376}}
[2016-03-20 21:48:44.098] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5900}
[2016-03-20 21:48:44.099] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5900}}
[2016-03-20 21:48:44.112] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6088}
[2016-03-20 21:48:44.113] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":6088}}
[2016-03-20 21:48:44.117] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5456}
[2016-03-20 21:48:44.118] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5456}}
[2016-03-20 21:48:44.128] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 903 ms
[2016-03-20 21:49:25.230] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:49:25.842] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:49:25.846] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:49:25.850] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:49:25.853] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:49:25.857] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:49:26.124] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":124}
[2016-03-20 21:49:26.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:49:26.126] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:49:26.126] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 747 ms
[2016-03-20 21:49:26.582] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5708}
[2016-03-20 21:49:26.583] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5708}}
[2016-03-20 21:49:26.586] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5952}
[2016-03-20 21:49:26.587] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5952}}
[2016-03-20 21:49:26.624] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5908}
[2016-03-20 21:49:26.625] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5908}}
[2016-03-20 21:49:34.877] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4828}
[2016-03-20 21:49:34.878] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4828}}
[2016-03-20 21:49:47.088] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:49:47.706] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:49:47.710] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:49:47.715] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:49:47.719] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:49:47.722] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:49:47.981] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4200}
[2016-03-20 21:49:47.983] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:49:47.983] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:49:47.983] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 750 ms
[2016-03-20 21:49:48.414] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5880}
[2016-03-20 21:49:48.415] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5880}}
[2016-03-20 21:49:48.431] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5824}
[2016-03-20 21:49:48.432] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5824}}
[2016-03-20 21:49:48.469] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6128}
[2016-03-20 21:49:48.471] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6128}}
[2016-03-20 21:49:49.521] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1376}
[2016-03-20 21:49:49.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1376}}
[2016-03-20 21:50:21.188] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1612}
[2016-03-20 21:50:21.189] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1612}}
[2016-03-20 21:50:21.199] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 33966 ms
[2016-03-20 21:52:27.025] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:52:27.209] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:52:27.213] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:52:27.217] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:52:27.221] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:52:27.225] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:52:27.422] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3864}
[2016-03-20 21:52:27.425] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:52:27.425] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:52:27.425] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 347 ms
[2016-03-20 21:52:27.917] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1752}
[2016-03-20 21:52:27.918] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1752}}
[2016-03-20 21:52:27.919] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}
[2016-03-20 21:52:27.920] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3396}}
[2016-03-20 21:52:27.950] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5000}
[2016-03-20 21:52:27.951] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5000}}
[2016-03-20 21:52:27.954] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5428}
[2016-03-20 21:52:27.955] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5428}}
[2016-03-20 21:52:27.960] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5392}
[2016-03-20 21:52:27.962] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5392}}
[2016-03-20 21:52:27.972] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 894 ms
[2016-03-20 21:54:33.639] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:54:33.813] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:54:33.817] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:54:33.821] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:54:33.824] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:54:33.827] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:54:34.018] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5324}
[2016-03-20 21:54:34.021] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:54:34.021] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:54:34.021] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 331 ms
[2016-03-20 21:54:34.539] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5164}
[2016-03-20 21:54:34.540] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5164}}
[2016-03-20 21:54:34.545] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5084}
[2016-03-20 21:54:34.546] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5084}}
[2016-03-20 21:54:34.553] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5476}
[2016-03-20 21:54:34.556] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5476}}
[2016-03-20 21:54:34.565] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2472}
[2016-03-20 21:54:34.566] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2472}}
[2016-03-20 21:54:34.568] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2888}
[2016-03-20 21:54:34.570] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2888}}
[2016-03-20 21:54:34.581] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 891 ms
[2016-03-20 21:56:48.521] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:56:48.701] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:56:48.705] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:56:48.708] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:56:48.711] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:56:48.715] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:56:48.896] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5488}
[2016-03-20 21:56:48.899] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:56:48.899] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:56:48.899] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 325 ms
[2016-03-20 21:56:49.415] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3496}
[2016-03-20 21:56:49.417] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3496}}
[2016-03-20 21:56:49.425] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5320}
[2016-03-20 21:56:49.426] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5320}}
[2016-03-20 21:56:49.427] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}
[2016-03-20 21:56:49.428] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6048}}
[2016-03-20 21:56:49.440] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5328}
[2016-03-20 21:56:49.441] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5328}}
[2016-03-20 21:56:49.447] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5776}
[2016-03-20 21:56:49.447] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5776}}
[2016-03-20 21:56:49.458] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 884 ms
[2016-03-20 21:58:15.538] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 21:58:15.713] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 21:58:15.717] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 21:58:15.721] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 21:58:15.724] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 21:58:15.727] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 21:58:15.921] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3092}
[2016-03-20 21:58:15.924] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 21:58:15.924] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 21:58:15.924] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 334 ms
[2016-03-20 21:58:16.427] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1488}
[2016-03-20 21:58:16.428] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1488}}
[2016-03-20 21:58:16.440] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":592}
[2016-03-20 21:58:16.440] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":592}}
[2016-03-20 21:58:16.450] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5256}
[2016-03-20 21:58:16.451] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5256}}
[2016-03-20 21:58:16.454] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5904}
[2016-03-20 21:58:16.455] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5904}}
[2016-03-20 21:58:16.484] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5636}
[2016-03-20 21:58:16.485] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5636}}
[2016-03-20 21:58:16.496] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 906 ms
[2016-03-20 22:04:51.123] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:04:51.302] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:04:51.306] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:04:51.310] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:04:51.313] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:04:51.317] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:04:51.513] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5204}
[2016-03-20 22:04:51.516] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:04:51.516] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:04:51.517] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 342 ms
[2016-03-20 22:04:51.993] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2556}
[2016-03-20 22:04:51.994] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2556}}
[2016-03-20 22:04:52.031] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3472}
[2016-03-20 22:04:52.032] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3472}}
[2016-03-20 22:04:52.047] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3616}
[2016-03-20 22:04:52.047] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3616}}
[2016-03-20 22:04:52.049] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5996}
[2016-03-20 22:04:52.050] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}
[2016-03-20 22:04:52.052] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5996}}
[2016-03-20 22:04:52.054] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}}
[2016-03-20 22:04:52.068] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 893 ms
[2016-03-20 22:07:01.200] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:07:01.824] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:07:01.828] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:07:01.832] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:07:01.835] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:07:01.838] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:07:02.104] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5364}
[2016-03-20 22:07:02.106] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:07:02.106] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:07:02.107] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 756 ms
[2016-03-20 22:07:02.561] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5324}
[2016-03-20 22:07:02.562] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5324}}
[2016-03-20 22:07:02.572] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5900}
[2016-03-20 22:07:02.574] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5900}}
[2016-03-20 22:07:02.575] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5548}
[2016-03-20 22:07:02.576] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5548}}
[2016-03-20 22:07:03.629] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5772}
[2016-03-20 22:07:03.629] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5772}}
[2016-03-20 22:08:31.799] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5380}
[2016-03-20 22:08:31.801] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5380}}
[2016-03-20 22:08:31.811] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 90460 ms
[2016-03-20 22:09:07.506] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:09:08.121] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:09:08.125] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:09:08.128] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:09:08.131] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:09:08.135] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:09:08.411] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5404}
[2016-03-20 22:09:08.412] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:09:08.413] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:09:08.413] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 762 ms
[2016-03-20 22:09:08.865] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6024}
[2016-03-20 22:09:08.866] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6024}}
[2016-03-20 22:09:08.885] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1716}
[2016-03-20 22:09:08.886] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1716}}
[2016-03-20 22:09:08.900] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6116}
[2016-03-20 22:09:08.901] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6116}}
[2016-03-20 22:09:09.958] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5592}
[2016-03-20 22:09:09.959] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5592}}
[2016-03-20 22:10:33.872] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 22:10:33.875] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 22:11:16.438] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6024}
[2016-03-20 22:11:16.439] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6024}}
[2016-03-20 22:11:16.448] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1716},"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6116},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5592},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":6024}}}
[2016-03-20 22:11:17.074] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5920}
[2016-03-20 22:11:17.075] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5920}}
[2016-03-20 22:11:17.084] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 129433 ms
[2016-03-20 22:11:47.211] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:11:47.822] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:11:47.827] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:11:47.831] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:11:47.834] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:11:47.838] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:11:48.102] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5772}
[2016-03-20 22:11:48.103] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:11:48.103] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:11:48.104] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 748 ms
[2016-03-20 22:11:48.525] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1896}
[2016-03-20 22:11:48.526] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1896}}
[2016-03-20 22:11:48.564] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5844}
[2016-03-20 22:11:48.565] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5844}}
[2016-03-20 22:11:48.572] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5400}
[2016-03-20 22:11:48.573] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5400}}
[2016-03-20 22:11:49.578] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}
[2016-03-20 22:11:49.579] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5412}}
[2016-03-20 22:12:40.661] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5904}
[2016-03-20 22:12:40.662] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5904}}
[2016-03-20 22:12:40.671] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 53315 ms
[2016-03-20 22:13:25.945] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:13:26.558] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:13:26.562] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:13:26.566] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:13:26.569] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:13:26.573] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:13:26.826] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6020}
[2016-03-20 22:13:26.829] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:13:26.829] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:13:26.829] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 734 ms
[2016-03-20 22:13:27.296] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2928}
[2016-03-20 22:13:27.297] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2928}}
[2016-03-20 22:13:27.304] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5512}
[2016-03-20 22:13:27.305] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5512}}
[2016-03-20 22:13:27.310] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2492}
[2016-03-20 22:13:27.311] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2492}}
[2016-03-20 22:14:26.618] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2908}
[2016-03-20 22:14:26.619] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2908}}
[2016-03-20 22:15:40.435] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 22:15:40.439] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 22:15:40.974] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2492}
[2016-03-20 22:15:40.977] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2492}}
[2016-03-20 22:15:40.993] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2928},"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5512},"connector-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2908},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2492}}}
[2016-03-20 22:15:41.460] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5084}
[2016-03-20 22:15:41.461] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5084}}
[2016-03-20 22:15:41.472] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 135377 ms
[2016-03-20 22:16:34.881] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:16:35.490] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:16:35.494] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:16:35.498] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:16:35.501] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:16:35.505] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:16:35.753] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5312}
[2016-03-20 22:16:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:16:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:16:35.755] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 728 ms
[2016-03-20 22:16:36.212] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4760}
[2016-03-20 22:16:36.212] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4760}}
[2016-03-20 22:16:36.214] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3616}
[2016-03-20 22:16:36.214] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3616}}
[2016-03-20 22:16:36.226] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5884}
[2016-03-20 22:16:36.226] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5884}}
[2016-03-20 22:16:37.307] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1900}
[2016-03-20 22:16:37.308] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1900}}
[2016-03-20 22:17:37.299] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5472}
[2016-03-20 22:17:37.300] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5472}}
[2016-03-20 22:17:37.310] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 62283 ms
[2016-03-20 22:17:56.252] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:17:56.909] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:17:56.913] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:17:56.917] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:17:56.920] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:17:56.924] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:17:57.192] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":6128}
[2016-03-20 22:17:57.193] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:17:57.193] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:17:57.194] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 792 ms
[2016-03-20 22:17:57.641] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2932}
[2016-03-20 22:17:57.642] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2932}}
[2016-03-20 22:17:57.659] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3528}
[2016-03-20 22:17:57.660] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":3528}}
[2016-03-20 22:17:57.696] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2908}
[2016-03-20 22:17:57.697] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2908}}
[2016-03-20 22:17:58.754] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5084}
[2016-03-20 22:17:58.755] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5084}}
[2016-03-20 22:19:07.955] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4976}
[2016-03-20 22:19:07.956] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4976}}
[2016-03-20 22:19:07.965] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 71563 ms
[2016-03-20 22:19:42.978] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:19:43.574] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:19:43.578] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:19:43.582] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:19:43.586] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:19:43.589] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:19:43.845] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5872}
[2016-03-20 22:19:43.846] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:19:43.847] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:19:43.847] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 726 ms
[2016-03-20 22:19:44.303] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6052}
[2016-03-20 22:19:44.303] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6052}}
[2016-03-20 22:19:44.329] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}
[2016-03-20 22:19:44.330] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}}
[2016-03-20 22:19:44.332] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5904}
[2016-03-20 22:19:44.333] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5904}}
[2016-03-20 22:19:45.410] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":760}
[2016-03-20 22:19:45.411] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":760}}
[2016-03-20 22:21:45.134] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-1, type: scene
[2016-03-20 22:21:45.137] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-1"}
[2016-03-20 22:22:32.526] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}
[2016-03-20 22:22:32.528] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}}
[2016-03-20 22:22:32.550] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6052},"scene-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5904},"connector-server-2":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":760},"scene-server-1":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}}}
[2016-03-20 22:22:37.464] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5952}
[2016-03-20 22:22:37.465] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5952}}
[2016-03-20 22:22:37.475] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 174354 ms
[2016-03-20 22:22:41.541] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:22:42.139] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:22:42.143] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:22:42.146] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:22:42.149] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:22:42.153] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:22:42.406] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5316}
[2016-03-20 22:22:42.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:22:42.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:22:42.407] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 727 ms
[2016-03-20 22:22:42.860] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2556}
[2016-03-20 22:22:42.861] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2556}}
[2016-03-20 22:22:42.866] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5688}
[2016-03-20 22:22:42.867] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5688}}
[2016-03-20 22:22:42.883] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5860}
[2016-03-20 22:22:42.884] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5860}}
[2016-03-20 22:22:46.102] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5992}
[2016-03-20 22:22:46.103] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5992}}
[2016-03-20 22:24:21.027] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5144}
[2016-03-20 22:24:21.028] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5144}}
[2016-03-20 22:24:21.039] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 99359 ms
[2016-03-20 22:25:33.614] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:25:33.797] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:25:33.802] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:25:33.805] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:25:33.809] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:25:33.812] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:25:34.008] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1104}
[2016-03-20 22:25:34.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:25:34.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:25:34.010] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 342 ms
[2016-03-20 22:25:34.519] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5952}
[2016-03-20 22:25:34.520] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5952}}
[2016-03-20 22:25:34.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}
[2016-03-20 22:25:34.522] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2044}}
[2016-03-20 22:25:34.524] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":760}
[2016-03-20 22:25:34.525] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":760}}
[2016-03-20 22:25:34.538] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1716}
[2016-03-20 22:25:34.538] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1716}}
[2016-03-20 22:25:34.552] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5904}
[2016-03-20 22:25:34.553] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5904}}
[2016-03-20 22:25:34.563] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 895 ms
[2016-03-20 22:25:43.175] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-20 22:25:43.365] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-20 22:25:43.369] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,f:\nodejs\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-20 22:25:43.373] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe f:\nodejs\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-20 22:25:43.377] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-20 22:25:43.380] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,f:\nodejs\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-20 22:25:43.570] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3208}
[2016-03-20 22:25:43.572] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-20 22:25:43.572] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-20 22:25:43.572] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 340 ms
[2016-03-20 22:25:44.076] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5908}
[2016-03-20 22:25:44.078] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":5908}}
[2016-03-20 22:25:44.094] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5556}
[2016-03-20 22:25:44.095] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5556}}
[2016-03-20 22:25:44.105] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5776}
[2016-03-20 22:25:44.106] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5776}}
[2016-03-20 22:25:44.108] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5412}
[2016-03-20 22:25:44.108] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5412}}
[2016-03-20 22:25:44.111] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5268}
[2016-03-20 22:25:44.112] [DEBUG] pomelo - [36m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"f:\\nodejs\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5268}}
[2016-03-20 22:25:44.124] [INFO] pomelo - [32m[f:\nodejs\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 892 ms
[2016-03-21 09:27:56.303] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 09:29:31.799] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 09:29:32.450] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 09:29:32.452] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 09:29:32.452] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 09:29:32.457] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-21 09:29:32.458] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 09:29:33.180] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":936}
[2016-03-21 09:29:33.182] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 09:29:33.182] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 09:29:33.183] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1243 ms
[2016-03-21 09:29:33.863] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4960}
[2016-03-21 09:29:33.863] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":4960}}
[2016-03-21 09:29:34.251] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2616}
[2016-03-21 09:29:34.252] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":2616}}
[2016-03-21 09:29:34.373] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4584}
[2016-03-21 09:29:34.374] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4584}}
[2016-03-21 09:29:34.386] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5112}
[2016-03-21 09:29:34.387] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5112}}
[2016-03-21 09:29:34.437] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}
[2016-03-21 09:29:34.437] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}}
[2016-03-21 09:29:34.451] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2511 ms
[2016-03-21 09:31:05.870] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 09:31:06.041] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 09:31:06.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 09:31:06.045] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 09:31:06.046] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-21 09:31:06.047] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 09:31:06.499] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3144}
[2016-03-21 09:31:06.502] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 09:31:06.502] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 09:31:06.502] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 582 ms
[2016-03-21 09:31:07.240] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2344}
[2016-03-21 09:31:07.243] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2344}}
[2016-03-21 09:31:07.304] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3164}
[2016-03-21 09:31:07.305] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3164}}
[2016-03-21 09:31:07.357] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3232}
[2016-03-21 09:31:07.358] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3232}}
[2016-03-21 09:31:07.562] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1364}
[2016-03-21 09:31:07.563] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":1364}}
[2016-03-21 09:31:07.806] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2200}
[2016-03-21 09:31:07.808] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":2200}}
[2016-03-21 09:31:07.821] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1901 ms
[2016-03-21 09:44:42.204] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 09:44:42.377] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 09:44:42.379] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 09:44:42.380] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 09:44:42.381] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5150,args=--debug=32313,scene=0,serverType=scene locally
[2016-03-21 09:44:42.383] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-2,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 09:44:42.894] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2664}
[2016-03-21 09:44:42.897] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 09:44:42.897] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 09:44:42.897] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 641 ms
[2016-03-21 09:44:43.743] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1228}
[2016-03-21 09:44:43.744] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5150,"args":"--debug=32313","scene":0,"serverType":"scene","pid":1228}}
[2016-03-21 09:44:43.752] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5040}
[2016-03-21 09:44:43.753] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":5040}}
[2016-03-21 09:44:43.770] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2096}
[2016-03-21 09:44:43.771] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2096}}
[2016-03-21 09:44:43.882] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3776}
[2016-03-21 09:44:43.884] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3776}}
[2016-03-21 09:44:43.947] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4388}
[2016-03-21 09:44:43.949] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-2","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4388}}
[2016-03-21 09:44:43.960] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1704 ms
[2016-03-21 09:45:52.355] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 09:45:52.521] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 09:45:52.523] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 09:45:52.525] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 09:45:52.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 09:45:52.526] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 09:45:52.976] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4356}
[2016-03-21 09:45:52.979] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 09:45:52.979] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 09:45:52.980] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 575 ms
[2016-03-21 09:45:53.643] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":324}
[2016-03-21 09:45:53.644] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":324}}
[2016-03-21 09:45:53.716] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2632}
[2016-03-21 09:45:53.717] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2632}}
[2016-03-21 09:45:53.772] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3968}
[2016-03-21 09:45:53.773] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3968}}
[2016-03-21 09:45:54.061] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3220}
[2016-03-21 09:45:54.062] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3220}}
[2016-03-21 09:45:54.133] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4800}
[2016-03-21 09:45:54.135] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4800}}
[2016-03-21 09:45:54.145] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1741 ms
[2016-03-21 10:12:59.455] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:12:59.629] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:12:59.631] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:12:59.632] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:12:59.633] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:12:59.634] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:13:00.242] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2272}
[2016-03-21 10:13:00.244] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:13:00.245] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:13:00.245] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 736 ms
[2016-03-21 10:13:00.737] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2016}
[2016-03-21 10:13:00.738] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2016}}
[2016-03-21 10:13:00.868] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4276}
[2016-03-21 10:13:00.868] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4276}}
[2016-03-21 10:13:00.976] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":3092}
[2016-03-21 10:13:00.977] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":3092}}
[2016-03-21 10:13:01.021] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2200}
[2016-03-21 10:13:01.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2200}}
[2016-03-21 10:13:01.115] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4672}
[2016-03-21 10:13:01.118] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4672}}
[2016-03-21 10:13:01.128] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1619 ms
[2016-03-21 10:13:01.890] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:13:02.061] [ERROR] pomelo - [31m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js] [39mmasterConsole encounters with error: Error: listen EADDRINUSE
    at errnoException (net.js:901:11)
    at Server._listen2 (net.js:1039:14)
    at listen (net.js:1061:10)
    at Server.listen (net.js:1127:5)
    at Object.exports.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\socket.io\lib\socket.io.js:74:12)
    at MasterAgent.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\masterAgent.js:61:21)
    at ConsoleService.start (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\consoleService.js:69:14)
    at Server.start (D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js:32:22)
    at pro.start (D:\Test\hello\game-server\node_modules\pomelo\lib\components\master.js:36:15)
    at D:\Test\hello\game-server\node_modules\pomelo\lib\util\appUtil.js:111:19
[2016-03-21 10:13:11.432] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:13:11.601] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:13:11.603] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:13:11.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:13:11.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:13:11.607] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:13:12.082] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2804}
[2016-03-21 10:13:12.085] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:13:12.086] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:13:12.086] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 603 ms
[2016-03-21 10:13:12.866] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":1644}
[2016-03-21 10:13:12.868] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":1644}}
[2016-03-21 10:13:12.967] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4316}
[2016-03-21 10:13:12.968] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":4316}}
[2016-03-21 10:13:12.971] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4612}
[2016-03-21 10:13:12.972] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4612}}
[2016-03-21 10:13:13.156] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4360}
[2016-03-21 10:13:13.156] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4360}}
[2016-03-21 10:13:13.245] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2372}
[2016-03-21 10:13:13.247] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2372}}
[2016-03-21 10:13:13.263] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1780 ms
[2016-03-21 10:16:53.117] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:16:53.289] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:16:53.292] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:16:53.293] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:16:53.294] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:16:53.297] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:16:53.788] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4508}
[2016-03-21 10:16:53.791] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:16:53.792] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:16:53.792] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 623 ms
[2016-03-21 10:16:54.490] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}
[2016-03-21 10:16:54.491] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3208}}
[2016-03-21 10:16:54.539] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":4256}
[2016-03-21 10:16:54.539] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":4256}}
[2016-03-21 10:16:54.677] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3608}
[2016-03-21 10:16:54.678] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3608}}
[2016-03-21 10:16:54.908] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4952}
[2016-03-21 10:16:54.909] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4952}}
[2016-03-21 10:16:54.964] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4032}
[2016-03-21 10:16:54.966] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":4032}}
[2016-03-21 10:16:54.977] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1808 ms
[2016-03-21 10:30:09.559] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:30:09.730] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:30:09.732] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:30:09.733] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:30:09.734] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:30:09.735] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:30:10.161] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5096}
[2016-03-21 10:30:10.164] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:30:10.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:30:10.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 555 ms
[2016-03-21 10:30:10.946] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":500}
[2016-03-21 10:30:10.947] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":500}}
[2016-03-21 10:30:11.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2708}
[2016-03-21 10:30:11.211] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2708}}
[2016-03-21 10:30:11.221] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3092}
[2016-03-21 10:30:11.223] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3092}}
[2016-03-21 10:30:11.276] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3228}
[2016-03-21 10:30:11.277] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3228}}
[2016-03-21 10:30:11.325] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2208}
[2016-03-21 10:30:11.328] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2208}}
[2016-03-21 10:30:11.340] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1730 ms
[2016-03-21 10:32:15.339] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:32:15.515] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:32:15.517] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:32:15.518] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:32:15.519] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:32:15.519] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:32:15.986] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2348}
[2016-03-21 10:32:15.988] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:32:15.989] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:32:15.989] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 596 ms
[2016-03-21 10:32:16.773] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":4332}
[2016-03-21 10:32:16.774] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":4332}}
[2016-03-21 10:32:16.857] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3724}
[2016-03-21 10:32:16.858] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3724}}
[2016-03-21 10:32:16.996] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2004}
[2016-03-21 10:32:16.997] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2004}}
[2016-03-21 10:32:17.150] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3192}
[2016-03-21 10:32:17.152] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3192}}
[2016-03-21 10:32:17.179] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5028}
[2016-03-21 10:32:17.181] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5028}}
[2016-03-21 10:32:17.192] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1799 ms
[2016-03-21 10:33:28.508] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:33:29.144] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:33:29.146] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:33:29.147] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:33:29.147] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:33:29.148] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:33:29.758] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5112}
[2016-03-21 10:33:29.760] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:33:29.760] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:33:29.760] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1103 ms
[2016-03-21 10:33:30.664] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":496}
[2016-03-21 10:33:30.665] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":496}}
[2016-03-21 10:33:30.767] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4484}
[2016-03-21 10:33:30.768] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4484}}
[2016-03-21 10:33:31.061] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3172}
[2016-03-21 10:33:31.062] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3172}}
[2016-03-21 10:33:31.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2880}
[2016-03-21 10:33:31.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":2880}}
[2016-03-21 10:33:31.248] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5080}
[2016-03-21 10:33:31.249] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":5080}}
[2016-03-21 10:33:31.263] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2606 ms
[2016-03-21 10:34:36.004] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:34:36.625] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:34:36.627] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:34:36.628] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:34:36.630] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32313,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32313,serverType=scene locally
[2016-03-21 10:34:36.631] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31234,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31234,serverType=scene locally
[2016-03-21 10:34:37.321] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3212}
[2016-03-21 10:34:37.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:34:37.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:34:37.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1170 ms
[2016-03-21 10:34:38.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3472}
[2016-03-21 10:34:38.172] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31234","serverType":"scene","pid":3472}}
[2016-03-21 10:34:38.269] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":356}
[2016-03-21 10:34:38.269] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":356}}
[2016-03-21 10:34:38.273] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3200}
[2016-03-21 10:34:38.274] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3200}}
[2016-03-21 10:34:38.630] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4732}
[2016-03-21 10:34:38.632] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4732}}
[2016-03-21 10:34:38.671] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":5084}
[2016-03-21 10:34:38.671] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32313","serverType":"scene","pid":5084}}
[2016-03-21 10:34:38.679] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2526 ms
[2016-03-21 10:36:28.184] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:36:28.851] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:36:28.852] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:36:28.853] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:36:28.855] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:36:28.856] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:36:29.441] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4528}
[2016-03-21 10:36:29.444] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:36:29.444] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:36:29.444] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1104 ms
[2016-03-21 10:36:30.361] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4392}
[2016-03-21 10:36:30.361] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4392}}
[2016-03-21 10:36:30.439] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3776}
[2016-03-21 10:36:30.439] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3776}}
[2016-03-21 10:36:30.710] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1100}
[2016-03-21 10:36:30.710] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":1100}}
[2016-03-21 10:36:30.726] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3484}
[2016-03-21 10:36:30.727] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3484}}
[2016-03-21 10:36:30.750] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1924}
[2016-03-21 10:36:30.751] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":1924}}
[2016-03-21 10:36:30.763] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2423 ms
[2016-03-21 10:39:29.064] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:39:29.701] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:39:29.702] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32314,D:\Test\hello\game-server\app.js,env=development,id=connector-server-2,host=127.0.0.1,port=3151,clientHost=127.0.0.1,clientPort=3011,frontend=true,args=--debug=32314,serverType=connector locally
[2016-03-21 10:39:29.703] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:39:29.704] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:39:29.705] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:39:30.206] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4388}
[2016-03-21 10:39:30.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:39:30.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:39:30.208] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 995 ms
[2016-03-21 10:39:31.190] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3716}
[2016-03-21 10:39:31.190] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-2","host":"127.0.0.1","port":3151,"clientHost":"127.0.0.1","clientPort":3011,"frontend":"true","args":"--debug=32314","serverType":"connector","pid":3716}}
[2016-03-21 10:39:31.415] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4884}
[2016-03-21 10:39:31.415] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4884}}
[2016-03-21 10:39:31.482] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4144}
[2016-03-21 10:39:31.483] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4144}}
[2016-03-21 10:39:31.552] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3192}
[2016-03-21 10:39:31.552] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3192}}
[2016-03-21 10:39:31.557] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5040}
[2016-03-21 10:39:31.558] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5040}}
[2016-03-21 10:39:31.576] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 2363 ms
[2016-03-21 10:41:00.725] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:41:01.359] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:41:01.360] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:41:01.361] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:41:01.362] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:41:02.041] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":904}
[2016-03-21 10:41:02.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:41:02.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:41:02.043] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1171 ms
[2016-03-21 10:41:02.522] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5076}
[2016-03-21 10:41:02.523] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5076}}
[2016-03-21 10:41:02.625] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4648}
[2016-03-21 10:41:02.626] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4648}}
[2016-03-21 10:41:02.682] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4256}
[2016-03-21 10:41:02.682] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4256}}
[2016-03-21 10:41:02.738] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4696}
[2016-03-21 10:41:02.739] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4696}}
[2016-03-21 10:41:02.752] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1880 ms
[2016-03-21 10:43:09.970] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:43:10.623] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:43:10.625] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:43:10.626] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:43:10.628] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:43:11.219] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":1564}
[2016-03-21 10:43:11.221] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:43:11.221] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:43:11.221] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 1098 ms
[2016-03-21 10:43:11.674] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4200}
[2016-03-21 10:43:11.675] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4200}}
[2016-03-21 10:43:11.796] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4340}
[2016-03-21 10:43:11.796] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4340}}
[2016-03-21 10:43:12.015] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3952}
[2016-03-21 10:43:12.016] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3952}}
[2016-03-21 10:43:12.036] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4704}
[2016-03-21 10:43:12.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4704}}
[2016-03-21 10:43:12.056] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1933 ms
[2016-03-21 10:45:25.209] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:45:25.836] [ERROR] pomelo - [31m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js] [39mmasterConsole encounters with error: Error: listen EADDRINUSE
    at errnoException (net.js:901:11)
    at Server._listen2 (net.js:1039:14)
    at listen (net.js:1061:10)
    at Server.listen (net.js:1127:5)
    at Object.exports.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\socket.io\lib\socket.io.js:74:12)
    at MasterAgent.listen (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\masterAgent.js:61:21)
    at ConsoleService.start (D:\Test\hello\game-server\node_modules\pomelo\node_modules\pomelo-admin\lib\consoleService.js:69:14)
    at Server.start (D:\Test\hello\game-server\node_modules\pomelo\lib\master\master.js:32:22)
    at pro.start (D:\Test\hello\game-server\node_modules\pomelo\lib\components\master.js:36:15)
    at module.exports.optComponents (D:\Test\hello\game-server\node_modules\pomelo\lib\util\appUtil.js:111:19)
[2016-03-21 10:48:38.877] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:48:39.046] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:48:39.048] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:48:39.049] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:48:39.052] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:48:39.479] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4140}
[2016-03-21 10:48:39.484] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:48:39.484] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:48:39.485] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 558 ms
[2016-03-21 10:48:40.067] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":2624}
[2016-03-21 10:48:40.069] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":2624}}
[2016-03-21 10:48:40.080] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2932}
[2016-03-21 10:48:40.081] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2932}}
[2016-03-21 10:48:40.255] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":904}
[2016-03-21 10:48:40.256] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":904}}
[2016-03-21 10:48:40.413] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3484}
[2016-03-21 10:48:40.413] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3484}}
[2016-03-21 10:48:40.426] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1499 ms
[2016-03-21 10:51:44.112] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-21 10:51:44.128] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-21 10:55:03.395] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3484}
[2016-03-21 10:55:03.397] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3484}}
[2016-03-21 10:55:03.413] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":2624},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":2932},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":904},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3484}}}
[2016-03-21 10:57:05.453] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:57:05.621] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:57:05.623] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:57:05.624] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:57:05.626] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:57:06.121] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3884}
[2016-03-21 10:57:06.125] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:57:06.125] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:57:06.125] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 621 ms
[2016-03-21 10:57:06.794] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5064}
[2016-03-21 10:57:06.795] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":5064}}
[2016-03-21 10:57:06.871] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2348}
[2016-03-21 10:57:06.872] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4360}
[2016-03-21 10:57:06.872] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":2348}}
[2016-03-21 10:57:06.873] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4360}}
[2016-03-21 10:57:06.909] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4000}
[2016-03-21 10:57:06.911] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4000}}
[2016-03-21 10:57:06.921] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1417 ms
[2016-03-21 10:58:36.416] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 10:58:36.603] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 10:58:36.605] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 10:58:36.606] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 10:58:36.608] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 10:58:37.105] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":2268}
[2016-03-21 10:58:37.110] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 10:58:37.110] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 10:58:37.110] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 643 ms
[2016-03-21 10:58:37.713] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5076}
[2016-03-21 10:58:37.715] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5076}}
[2016-03-21 10:58:37.792] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4268}
[2016-03-21 10:58:37.793] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4268}}
[2016-03-21 10:58:37.816] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4388}
[2016-03-21 10:58:37.817] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4388}}
[2016-03-21 10:58:38.002] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4544}
[2016-03-21 10:58:38.002] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4544}}
[2016-03-21 10:58:38.016] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1549 ms
[2016-03-21 11:00:02.837] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: connector-server-1, type: connector
[2016-03-21 11:00:02.849] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"connector-server-1"}
[2016-03-21 11:04:47.833] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4388}
[2016-03-21 11:04:47.835] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4388}}
[2016-03-21 11:04:47.850] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: connector-server-1, msg: {"action":"replaceServer","servers":{"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5076},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4268},"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":4544},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":4388}}}
[2016-03-21 11:19:07.415] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:19:07.594] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 11:19:07.596] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:19:07.598] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 11:19:07.599] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 11:19:08.094] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4484}
[2016-03-21 11:19:08.098] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:19:08.098] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:19:08.098] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 631 ms
[2016-03-21 11:19:08.772] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4036}
[2016-03-21 11:19:08.773] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5028}
[2016-03-21 11:19:08.773] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":4036}}
[2016-03-21 11:19:08.774] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5028}}
[2016-03-21 11:19:08.854] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5076}
[2016-03-21 11:19:08.854] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":5076}}
[2016-03-21 11:19:08.972] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":1976}
[2016-03-21 11:19:08.973] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":1976}}
[2016-03-21 11:19:08.989] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1522 ms
[2016-03-21 11:19:40.496] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:19:40.671] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,args=--debug=32315,serverType=connector locally
[2016-03-21 11:19:40.673] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:19:40.674] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,serverType=scene locally
[2016-03-21 11:19:40.676] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,serverType=scene locally
[2016-03-21 11:19:41.103] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4104}
[2016-03-21 11:19:41.106] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:19:41.106] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:19:41.107] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 560 ms
[2016-03-21 11:19:41.709] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4152}
[2016-03-21 11:19:41.710] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":4152}}
[2016-03-21 11:19:41.783] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3448}
[2016-03-21 11:19:41.784] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","args":"--debug=32315","serverType":"connector","pid":3448}}
[2016-03-21 11:19:41.935] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":496}
[2016-03-21 11:19:41.936] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"serverType":"scene","pid":496}}
[2016-03-21 11:19:42.044] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3088}
[2016-03-21 11:19:42.045] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"serverType":"scene","pid":3088}}
[2016-03-21 11:19:42.057] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1510 ms
[2016-03-21 11:22:30.383] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:22:30.555] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:22:30.557] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:22:30.559] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:22:30.560] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:22:31.069] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5560}
[2016-03-21 11:22:31.072] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:22:31.072] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:22:31.072] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 638 ms
[2016-03-21 11:22:31.595] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}
[2016-03-21 11:22:31.596] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}
[2016-03-21 11:22:31.675] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5624}
[2016-03-21 11:22:31.676] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5624}}
[2016-03-21 11:22:31.831] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5596}
[2016-03-21 11:22:31.833] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5596}}
[2016-03-21 11:22:31.888] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608}
[2016-03-21 11:22:31.889] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608}}
[2016-03-21 11:22:31.906] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1472 ms
[2016-03-21 11:24:21.629] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-21 11:24:21.644] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-21 11:24:48.357] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}
[2016-03-21 11:24:48.361] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}
[2016-03-21 11:24:49.454] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5624},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5596},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}}
[2016-03-21 11:26:13.370] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive remove server event, with server: scene-server-0, type: scene
[2016-03-21 11:26:13.377] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39mmaster-server-1 receive removeServer signal: {"action":"removeServer","id":"scene-server-0"}
[2016-03-21 11:26:21.693] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive reconnect server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}
[2016-03-21 11:26:21.696] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}
[2016-03-21 11:26:21.711] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mmaster watchdog notify to monitor success, id: scene-server-0, msg: {"action":"replaceServer","servers":{"scene-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5624},"connector-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5596},"gate-server-1":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5608},"scene-server-0":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5616}}}
[2016-03-21 11:26:45.541] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:26:45.715] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:26:45.718] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:26:45.719] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:26:45.720] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:26:46.137] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4528}
[2016-03-21 11:26:46.140] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:26:46.141] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:26:46.141] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 548 ms
[2016-03-21 11:26:46.795] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":620}
[2016-03-21 11:26:46.797] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":620}}
[2016-03-21 11:26:46.813] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2096}
[2016-03-21 11:26:46.814] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":2096}}
[2016-03-21 11:26:46.915] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5200}
[2016-03-21 11:26:46.916] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5200}}
[2016-03-21 11:26:47.063] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5196}
[2016-03-21 11:26:47.064] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5196}}
[2016-03-21 11:26:47.077] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1484 ms
[2016-03-21 11:29:10.978] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:29:11.146] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:29:11.148] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:29:11.149] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:29:11.150] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:29:11.685] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":660}
[2016-03-21 11:29:11.689] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:29:11.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:29:11.690] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 661 ms
[2016-03-21 11:29:12.193] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":2184}
[2016-03-21 11:29:12.195] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":2184}}
[2016-03-21 11:29:12.297] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2844}
[2016-03-21 11:29:12.297] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":2844}}
[2016-03-21 11:29:12.310] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5288}
[2016-03-21 11:29:12.311] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5288}}
[2016-03-21 11:29:12.350] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4904}
[2016-03-21 11:29:12.351] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":4904}}
[2016-03-21 11:29:12.383] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1354 ms
[2016-03-21 11:30:44.288] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:30:44.461] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:30:44.463] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:30:44.464] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:30:44.465] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:30:44.907] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":4484}
[2016-03-21 11:30:44.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:30:44.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:30:44.910] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 571 ms
[2016-03-21 11:30:45.574] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5544}
[2016-03-21 11:30:45.575] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":5544}}
[2016-03-21 11:30:45.598] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5636}
[2016-03-21 11:30:45.599] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5636}}
[2016-03-21 11:30:45.650] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5480}
[2016-03-21 11:30:45.651] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5480}}
[2016-03-21 11:30:45.762] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5676}
[2016-03-21 11:30:45.762] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5676}}
[2016-03-21 11:30:45.778] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1439 ms
[2016-03-21 11:34:28.540] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:34:28.711] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:34:28.713] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:34:28.714] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:34:28.714] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:34:29.186] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5496}
[2016-03-21 11:34:29.189] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:34:29.190] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:34:29.190] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 599 ms
[2016-03-21 11:34:29.843] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":6128}
[2016-03-21 11:34:29.844] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":6128}}
[2016-03-21 11:34:29.873] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6056}
[2016-03-21 11:34:29.874] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6056}}
[2016-03-21 11:34:29.892] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5432}
[2016-03-21 11:34:29.892] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5432}}
[2016-03-21 11:34:29.995] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1976}
[2016-03-21 11:34:29.996] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1976}}
[2016-03-21 11:34:30.013] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1422 ms
[2016-03-21 11:34:44.609] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:34:44.775] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:34:44.777] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:34:44.778] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:34:44.780] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:34:45.199] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5208}
[2016-03-21 11:34:45.202] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:34:45.203] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:34:45.203] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 544 ms
[2016-03-21 11:34:45.886] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}
[2016-03-21 11:34:45.887] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":3772}}
[2016-03-21 11:34:45.888] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3792}
[2016-03-21 11:34:45.889] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":3792}}
[2016-03-21 11:34:45.995] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4256}
[2016-03-21 11:34:45.996] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":4256}}
[2016-03-21 11:34:46.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5116}
[2016-03-21 11:34:46.022] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5116}}
[2016-03-21 11:34:46.034] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1375 ms
[2016-03-21 11:36:12.165] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:36:12.336] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:36:12.338] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:36:12.339] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:36:12.340] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:36:12.755] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5264}
[2016-03-21 11:36:12.758] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:36:12.758] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:36:12.758] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 541 ms
[2016-03-21 11:36:13.434] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3164}
[2016-03-21 11:36:13.435] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":3164}}
[2016-03-21 11:36:13.436] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1044}
[2016-03-21 11:36:13.437] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":1044}}
[2016-03-21 11:36:13.540] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2100}
[2016-03-21 11:36:13.541] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":2100}}
[2016-03-21 11:36:13.681] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3884}
[2016-03-21 11:36:13.682] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":3884}}
[2016-03-21 11:36:13.696] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1479 ms
[2016-03-21 11:37:37.323] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:37:37.514] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:37:37.516] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:37:37.517] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:37:37.518] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:37:38.037] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":5456}
[2016-03-21 11:37:38.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:37:38.040] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:37:38.041] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 651 ms
[2016-03-21 11:37:38.676] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5544}
[2016-03-21 11:37:38.678] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":5544}}
[2016-03-21 11:37:38.687] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5412}
[2016-03-21 11:37:38.688] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-0","host":"127.0.0.1","port":5150,"scene":0,"args":"--debug=32315","serverType":"scene","pid":5412}}
[2016-03-21 11:37:38.723] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5988}
[2016-03-21 11:37:38.724] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":5988}}
[2016-03-21 11:37:38.744] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6032}
[2016-03-21 11:37:38.746] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":6032}}
[2016-03-21 11:37:38.761] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\watchdog.js] [39mall servers startup in 1371 ms
[2016-03-21 11:41:14.919] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39mapplication inited: "master-server-1"
[2016-03-21 11:41:15.097] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=connector-server-1,host=127.0.0.1,port=3150,clientHost=127.0.0.1,clientPort=3010,frontend=true,serverType=connector locally
[2016-03-21 11:41:15.099] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe D:\Test\hello\game-server\app.js,env=development,id=gate-server-1,host=127.0.0.1,clientPort=4150,frontend=true,serverType=gate locally
[2016-03-21 11:41:15.100] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=32315,D:\Test\hello\game-server\app.js,env=development,id=scene-server-0,host=127.0.0.1,port=5150,scene=0,args=--debug=32315,serverType=scene locally
[2016-03-21 11:41:15.102] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\master\starter.js] [39mExecuting C:\Program Files\nodejs\node.exe --debug=31316,D:\Test\hello\game-server\app.js,env=development,id=scene-server-1,host=127.0.0.1,port=5151,scene=1,args=--debug=31316,serverType=scene locally
[2016-03-21 11:41:15.539] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"id":"master-server-1","host":"127.0.0.1","port":3005,"pid":3084}
[2016-03-21 11:41:15.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" enter after start...
[2016-03-21 11:41:15.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" finish start
[2016-03-21 11:41:15.542] [INFO] pomelo - [32m[D:\Test\hello\game-server\node_modules\pomelo\lib\application.js] [39m"master-server-1" startup in 570 ms
[2016-03-21 11:41:16.180] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1888}
[2016-03-21 11:41:16.182] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"gate-server-1","host":"127.0.0.1","clientPort":4150,"frontend":"true","serverType":"gate","pid":1888}}
[2016-03-21 11:41:16.210] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6104}
[2016-03-21 11:41:16.211] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\monitorwatcher.js] [39m[master-server-1] receive addServer signal: {"action":"addServer","server":{"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"scene-server-1","host":"127.0.0.1","port":5151,"scene":1,"args":"--debug=31316","serverType":"scene","pid":6104}}
[2016-03-21 11:41:16.430] [DEBUG] pomelo - [36m[D:\Test\hello\game-server\node_modules\pomelo\lib\modules\masterwatcher.js] [39mmasterwatcher receive add server event, with server: {"main":"D:\\Test\\hello\\game-server\\app.js","env":"development","id":"connector-server-1","host":"127.0.0.1","port":3150,"clientHost":"127.0.0.1","clientPort":3010,"frontend":"true","serverType":"connector","pid":120}
